
tinyproxy used to do a full hostname resolution whenever a new client connection happened, which could cause very long delays (as reported in #198). there's only a single place/scenario that actually requires a hostname, and that is when an Allow/Deny rule exists for a hostname or domain, rather than a raw IP address. since it is very likely this feature is not very widely used, it makes absolute sense to only do the costly resolution when it is unavoidable.
50 lines
1.4 KiB
C
50 lines
1.4 KiB
C
/* tinyproxy - A fast light-weight HTTP proxy
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* Copyright (C) 1998 Steven Young <sdyoung@miranda.org>
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* Copyright (C) 1999 Robert James Kaes <rjkaes@users.sourceforge.net>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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/* See 'reqs.c' for detailed information. */
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#ifndef _TINYPROXY_REQS_H_
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#define _TINYPROXY_REQS_H_
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#include "common.h"
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#include "sock.h"
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/*
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* Port constants for HTTP (80) and SSL (443)
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*/
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#define HTTP_PORT 80
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#define HTTP_PORT_SSL 443
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/*
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* This structure holds the information pulled from a URL request.
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*/
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struct request_s {
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char *method;
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char *protocol;
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char *host;
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uint16_t port;
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char *path;
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};
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extern void handle_connection (int fd, union sockaddr_union* addr);
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#endif
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