Changed the calls to write() to send() so that we can use send(...,
MSG_NOSIGNAL) and not get signals sent to the process. (easier for debugging and the system doesn't need to worry about signals.)
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63a1fa96cc
commit
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@ -1,4 +1,4 @@
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/* $Id: buffer.c,v 1.18 2001-11-26 01:39:07 rjkaes Exp $
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/* $Id: buffer.c,v 1.19 2001-12-19 20:41:28 rjkaes Exp $
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*
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* The buffer used in each connection is a linked list of lines. As the lines
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* are read in and written out the buffer expands and contracts. Basically,
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@ -259,7 +259,7 @@ write_buffer(int fd, struct buffer_s * buffptr)
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line = BUFFER_HEAD(buffptr);
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bytessent =
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write(fd, line->string + line->pos, line->length - line->pos);
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send(fd, line->string + line->pos, line->length - line->pos, MSG_NOSIGNAL);
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if (bytessent >= 0) {
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/* bytes sent, adjust buffer */
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@ -1,4 +1,4 @@
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/* $Id: sock.c,v 1.21 2001-12-17 00:00:24 rjkaes Exp $
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/* $Id: sock.c,v 1.22 2001-12-19 20:41:28 rjkaes Exp $
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*
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* Sockets are created and destroyed here. When a new connection comes in from
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* a client, we need to copy the socket and the create a second socket to the
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@ -286,7 +286,7 @@ safe_write(int fd, const char *buffer, size_t count)
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bytestosend = count;
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while (1) {
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len = write(fd, buffer, bytestosend);
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len = send(fd, buffer, bytestosend, MSG_NOSIGNAL);
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if (len < 0) {
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if (errno == EINTR)
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