Changed the calls to write() to send() so that we can use send(...,

MSG_NOSIGNAL) and not get signals sent to the process. (easier for
debugging and the system doesn't need to worry about signals.)
This commit is contained in:
Robert James Kaes 2001-12-19 20:41:28 +00:00
parent 63a1fa96cc
commit 7240af4333
2 changed files with 4 additions and 4 deletions

View File

@ -1,4 +1,4 @@
/* $Id: buffer.c,v 1.18 2001-11-26 01:39:07 rjkaes Exp $
/* $Id: buffer.c,v 1.19 2001-12-19 20:41:28 rjkaes Exp $
*
* The buffer used in each connection is a linked list of lines. As the lines
* are read in and written out the buffer expands and contracts. Basically,
@ -259,7 +259,7 @@ write_buffer(int fd, struct buffer_s * buffptr)
line = BUFFER_HEAD(buffptr);
bytessent =
write(fd, line->string + line->pos, line->length - line->pos);
send(fd, line->string + line->pos, line->length - line->pos, MSG_NOSIGNAL);
if (bytessent >= 0) {
/* bytes sent, adjust buffer */

View File

@ -1,4 +1,4 @@
/* $Id: sock.c,v 1.21 2001-12-17 00:00:24 rjkaes Exp $
/* $Id: sock.c,v 1.22 2001-12-19 20:41:28 rjkaes Exp $
*
* Sockets are created and destroyed here. When a new connection comes in from
* a client, we need to copy the socket and the create a second socket to the
@ -286,7 +286,7 @@ safe_write(int fd, const char *buffer, size_t count)
bytestosend = count;
while (1) {
len = write(fd, buffer, bytestosend);
len = send(fd, buffer, bytestosend, MSG_NOSIGNAL);
if (len < 0) {
if (errno == EINTR)