mirror of https://github.com/opa334/TrollStore.git
109 lines
4.3 KiB
Objective-C
109 lines
4.3 KiB
Objective-C
#import "TSSceneDelegate.h"
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#import "TSRootViewController.h"
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#import "TSUtil.h"
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#import "TSApplicationsManager.h"
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@implementation TSSceneDelegate
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- (void)handleURLContexts:(NSSet<UIOpenURLContext *> *)URLContexts
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{
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for(UIOpenURLContext* context in URLContexts)
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{
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NSLog(@"openURLContexts %@", context.URL);
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NSURL* url = context.URL;
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if (url != nil && [url isFileURL]) {
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BOOL shouldExit = NO;
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[url startAccessingSecurityScopedResource];
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NSURL* tmpCopyURL = [NSURL fileURLWithPath:[NSTemporaryDirectory() stringByAppendingPathComponent:url.lastPathComponent]];
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[[NSFileManager defaultManager] copyItemAtURL:url toURL:tmpCopyURL error:nil];
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if ([url.pathExtension isEqualToString:@"ipa"]) {
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// Install IPA
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NSError* error;
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int ret = [[TSApplicationsManager sharedInstance] installIpa:tmpCopyURL.path error:&error];
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NSLog(@"installed app! ret:%d, error: %@", ret, error);
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}
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else if([url.pathExtension isEqualToString:@"tar"])
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{
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// Update TrollStore itself
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NSLog(@"Updating TrollStore...");
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int ret = spawnRoot(helperPath(), @[@"install-trollstore", tmpCopyURL.path]);
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if(ret == 0) shouldExit = YES;
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NSLog(@"Updated TrollStore!");
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}
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[[NSFileManager defaultManager] removeItemAtURL:tmpCopyURL error:nil];
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[url stopAccessingSecurityScopedResource];
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if(shouldExit)
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{
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NSLog(@"Respring + Exit");
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respring();
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exit(0);
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}
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}
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}
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}
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- (void)scene:(UIScene *)scene willConnectToSession:(UISceneSession *)session options:(UISceneConnectionOptions *)connectionOptions {
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// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
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// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
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// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
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NSLog(@"scene:%@ willConnectToSession:%@ options:%@", scene, session, connectionOptions);
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if(connectionOptions.URLContexts.count)
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{
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[self handleURLContexts:connectionOptions.URLContexts];
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}
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UIWindowScene* windowScene = (UIWindowScene*)scene;
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_window = [[UIWindow alloc] initWithWindowScene:windowScene];
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_rootViewController = [[TSRootViewController alloc] init];
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_window.rootViewController = _rootViewController;
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[_window makeKeyAndVisible];
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}
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- (void)sceneDidDisconnect:(UIScene *)scene {
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// Called as the scene is being released by the system.
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// This occurs shortly after the scene enters the background, or when its session is discarded.
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// Release any resources associated with this scene that can be re-created the next time the scene connects.
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// The scene may re-connect later, as its session was not necessarily discarded (see `application:didDiscardSceneSessions` instead).
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}
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- (void)sceneDidBecomeActive:(UIScene *)scene {
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// Called when the scene has moved from an inactive state to an active state.
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// Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
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}
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- (void)sceneWillResignActive:(UIScene *)scene {
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// Called when the scene will move from an active state to an inactive state.
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// This may occur due to temporary interruptions (ex. an incoming phone call).
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}
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- (void)sceneWillEnterForeground:(UIScene *)scene {
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// Called as the scene transitions from the background to the foreground.
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// Use this method to undo the changes made on entering the background.
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}
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- (void)sceneDidEnterBackground:(UIScene *)scene {
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// Called as the scene transitions from the foreground to the background.
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// Use this method to save data, release shared resources, and store enough scene-specific state information
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// to restore the scene back to its current state.
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}
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- (void)scene:(UIScene *)scene openURLContexts:(NSSet<UIOpenURLContext *> *)URLContexts
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{
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NSLog(@"scene:%@ openURLContexts:%@", scene, URLContexts);
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[self handleURLContexts:URLContexts];
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}
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@end |