3proxy/tests/looptest.c
Vladimir Dubrovin 30f6043160 Event loop: what is due called when waiting fails; units on Windows
looponce() called nothing due when waiting for the sockets failed,
returning at once: a caller waiting for a timer turned forever. What is
due is called all the same, and on Windows WSAEINTR is no failure, not
errno. looptest reports any failure to wait with its error; fibertest
starts Winsock, its loop could not be made without, and recurses into
half of a fiber's stack rather than most of it, which Windows takes
more of. The units case shows what a test which never finished wrote.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-24 22:03:20 +03:00

412 lines
10 KiB
C

/*
3APA3A simplest proxy server
(c) 2002-2026 by Vladimir Dubrovin <vlad@3proxy.org>
please read License Agreement
*/
/* The event loop on its own: tests/cases/loop.py runs it. Each check is a
line, "ok LABEL" or "FAIL LABEL: what", and the exit code is the number
of failures. */
#include "../src/proxy.h"
#include "../src/loop.h"
static int failures, waitfails, lasterr;
/* looponce(), a failure to wait counted, with its error */
static int turn(struct loop *l, int maxwait){
int n = looponce(l, maxwait);
if(n < 0){
waitfails++;
#ifdef _WIN32
lasterr = WSAGetLastError();
#else
lasterr = errno;
#endif
}
return n;
}
static void check(int cond, const char *label, const char *what){
if(cond) printf("ok %s\n", label);
else {
printf("FAIL %s: %s\n", label, what);
failures++;
}
fflush(stdout);
}
static unsigned long long rnd = 88172645463325252ULL;
static unsigned long long rand64(void){
rnd ^= rnd << 13;
rnd ^= rnd >> 7;
rnd ^= rnd << 17;
return rnd;
}
static uint64_t rand_upto(uint64_t n){
return n? rand64() % n : 0;
}
/* ---- timers on a clock of the test's ------------------------------------ */
#define NTIMERS 20000
static uint64_t fakenow;
static uint64_t fakeclock(void){
return fakenow;
}
struct ttimer {
struct looptimer t;
uint64_t expect; /* the deadline it has now */
int fired, deleted, pending, rearmed;
};
static struct ttimer timers[NTIMERS];
static uint64_t prevnow, latest;
static int early, late, twice, wrongdead;
static void tfire(struct loop *l, struct looptimer *lt){
struct ttimer *t = (struct ttimer *)lt;
if(t->deleted) wrongdead++;
if(!t->pending) twice++;
if(l->now < t->expect) early++;
/* fired on the first turn its time had come */
if(prevnow >= t->expect) late++;
t->pending = 0;
t->fired++;
/* some set themselves again from their own call */
if(!t->rearmed && rand_upto(20) == 0){
t->rearmed = 1;
t->expect = l->now + 1 + rand_upto(3000000);
if(t->expect > latest) latest = t->expect;
t->pending = 1;
looptimerset(l, lt, t->expect);
}
}
static void timertest(void){
struct loop l;
uint64_t start;
int i, pending, lost = 0, deletedfired = 0, steps = 0;
char what[256];
if(loopinit(&l)){
check(0, "timers: a loop is made", "loopinit() failed");
return;
}
fakenow = start = 1000000ULL * 1000 + 123;
l.clock = fakeclock;
l.now = fakenow;
l.second = fakenow / 1000 + 1;
prevnow = fakenow;
for(i = 0; i < NTIMERS; i++){
struct ttimer *t = timers + i;
uint64_t r = rand_upto(10);
/* within the second, within a turn of the wheel, past it */
if(r < 4) t->expect = start + 1 + rand_upto(2000);
else if(r < 8) t->expect = start + 1 + rand_upto(1200000);
else t->expect = start + 1024000 + rand_upto(3000000);
t->t.func = tfire;
t->pending = 1;
looptimerset(&l, &t->t, t->expect);
if(t->expect > latest) latest = t->expect;
}
/* until the last deadline ever set is past */
while(fakenow <= latest + 2000){
/* moved later, set earlier, deleted: some pending timer */
for(i = 0; i < 20; i++){
struct ttimer *t = timers + rand_upto(NTIMERS);
uint64_t r = rand_upto(10);
if(!t->pending) continue;
if(r < 6){
t->expect += rand_upto(700000);
if(t->expect > latest) latest = t->expect;
looptimerlater(&l, &t->t, t->expect);
}
else if(r < 8 && t->expect > fakenow + 1){
t->expect = fakenow + 1 + rand_upto(t->expect - fakenow - 1);
looptimerset(&l, &t->t, t->expect);
}
else if(r < 9){
looptimerdel(&l, &t->t);
t->pending = 0;
t->deleted = 1;
}
}
prevnow = fakenow;
/* steps of a few ms to a second, and now and then a long stall */
if(rand_upto(500) == 0) fakenow += 1 + rand_upto(300000);
else fakenow += 1 + rand_upto(rand_upto(4) ? 1500 : 20);
turn(&l, 0);
steps++;
}
pending = 0;
for(i = 0; i < NTIMERS; i++){
if(timers[i].pending) pending++;
if(!timers[i].deleted && !timers[i].fired) lost++;
if(timers[i].deleted && timers[i].fired && !timers[i].rearmed) deletedfired++;
}
sprintf(what, "%d left pending, %d never fired", pending, lost);
check(!pending && !lost, "timers: every timer fires", what);
sprintf(what, "%d early", early);
check(!early, "timers: none fires before its deadline", what);
sprintf(what, "%d fired on a later turn than the first past their deadline", late);
check(!late, "timers: each fires on the first turn its deadline is past", what);
sprintf(what, "%d twice, %d deleted", twice, wrongdead + deletedfired);
check(!twice && !wrongdead && !deletedfired, "timers: once, and never once deleted", what);
sprintf(what, "%u in the wheel, %u in the heap", l.nwheel, l.nheap);
check(!l.nwheel && !l.nheap, "timers: nothing left behind", what);
printf("# %d steps of the clock\n", steps);
loopfree(&l);
}
/* ---- sockets -------------------------------------------------------------- */
static int pairsock(SOCKET *a, SOCKET *b){
struct sockaddr_in sa;
SASIZETYPE len = sizeof(sa);
SOCKET ls = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
*a = *b = INVALID_SOCKET;
if(ls == INVALID_SOCKET) return 1;
memset(&sa, 0, sizeof(sa));
sa.sin_family = AF_INET;
sa.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
if(bind(ls, (struct sockaddr *)&sa, sizeof(sa)) || listen(ls, 1) ||
getsockname(ls, (struct sockaddr *)&sa, &len) ||
(*a = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP)) == INVALID_SOCKET ||
connect(*a, (struct sockaddr *)&sa, sizeof(sa)) ||
(*b = accept(ls, NULL, NULL)) == INVALID_SOCKET){
#ifdef _WIN32
closesocket(ls);
#else
close(ls);
#endif
return 1;
}
#ifdef _WIN32
closesocket(ls);
#else
close(ls);
#endif
return 0;
}
static void closesock(SOCKET s){
#ifdef _WIN32
closesocket(s);
#else
close(s);
#endif
}
struct tio {
struct loopio io;
int calls;
short revents;
struct tio *other; /* deleted by this one's call */
};
static void iocall(struct loop *l, struct loopio *io, short revents){
struct tio *t = (struct tio *)io;
t->calls++;
t->revents |= revents;
if(t->other) loopdel(l, &t->other->io);
}
static void iotest(void){
struct loop l;
struct tio a, c;
SOCKET s1, s2, s3, s4;
char buf[16];
int i;
memset(&a, 0, sizeof(a));
memset(&c, 0, sizeof(c));
if(loopinit(&l) || pairsock(&s1, &s2) || pairsock(&s3, &s4)){
check(0, "sockets: a loop and sockets are made", "failed");
return;
}
a.io.fd = s1;
a.io.events = POLLIN;
a.io.func = iocall;
check(!loopadd(&l, &a.io), "sockets: a socket is added", "loopadd() failed");
turn(&l, 100);
check(a.calls == 0, "sockets: nothing to read, no call", "called");
send(s2, "x", 1, 0);
for(i = 0; i < 10 && !a.calls; i++) turn(&l, 200);
check(a.calls >= 1 && (a.revents & POLLIN), "sockets: what comes is readable", "no POLLIN");
recv(s1, buf, sizeof(buf), 0);
a.calls = 0;
a.revents = 0;
loopmod(&l, &a.io, POLLOUT);
for(i = 0; i < 10 && !a.calls; i++) turn(&l, 200);
check(a.calls >= 1 && (a.revents & POLLOUT) && !(a.revents & POLLIN),
"sockets: waited for writing, writable", "no POLLOUT");
loopmod(&l, &a.io, 0);
a.calls = 0;
send(s2, "y", 1, 0);
turn(&l, 200);
check(a.calls == 0, "sockets: waited for nothing, not called", "called");
/* both ready: whichever is called first deletes the other */
loopmod(&l, &a.io, POLLIN);
c.io.fd = s3;
c.io.events = POLLIN;
c.io.func = iocall;
loopadd(&l, &c.io);
a.other = &c;
c.other = &a;
send(s4, "z", 1, 0);
a.calls = c.calls = 0;
for(i = 0; i < 10 && a.calls + c.calls == 0; i++) turn(&l, 200);
check(a.calls + c.calls == 1, "sockets: one deleted in this turn is not called", "both called");
/* the one deleted can be added again; the far side closing it is
readable */
a.other = c.other = NULL;
if(!a.calls) loopadd(&l, &a.io);
if(!c.calls) loopadd(&l, &c.io);
loopdel(&l, &c.io);
recv(s1, buf, sizeof(buf), 0);
a.calls = 0;
a.revents = 0;
closesock(s2);
for(i = 0; i < 10 && !a.calls; i++) turn(&l, 200);
check(a.calls >= 1 && (a.revents & (POLLIN | POLLHUP)) && recv(s1, buf, sizeof(buf), 0) == 0,
"sockets: the far side closing is readable", "not reported");
loopdel(&l, &a.io);
closesock(s1);
closesock(s3);
closesock(s4);
loopfree(&l);
}
/* ---- real time, and other threads --------------------------------------- */
static int timerfired;
static void realfire(struct loop *l, struct looptimer *t){
timerfired = 1;
}
static int posted;
static void postcall(struct loop *l, struct loopmsg *m){
posted = 1;
}
static struct loop tl;
static struct loopmsg msg;
static int dostop;
#ifdef _WIN32
static unsigned __stdcall poster(void *arg){
Sleep(100);
#else
static void *poster(void *arg){
usleep(100000);
#endif
if(dostop) loopstop(&tl);
else {
msg.func = postcall;
looppost(&tl, &msg);
}
return 0;
}
static int startposter(void){
#ifdef _WIN32
HANDLE h = (HANDLE)_beginthreadex(NULL, 0, poster, NULL, 0, NULL);
if(!h) return 1;
CloseHandle(h);
return 0;
#else
pthread_t t;
if(pthread_create(&t, NULL, poster, NULL)) return 1;
pthread_detach(t);
return 0;
#endif
}
static void realtest(void){
struct looptimer t;
uint64_t start, took;
char what[64];
if(loopinit(&tl)){
check(0, "real time: a loop is made", "loopinit() failed");
return;
}
memset(&t, 0, sizeof(t));
t.func = realfire;
start = looptime();
looptimerset(&tl, &t, start + 150);
while(!timerfired) turn(&tl, -1);
took = looptime() - start;
sprintf(what, "fired after %u ms", (unsigned)took);
check(took >= 150 && took < 1100, "real time: a timer fires when it is due", what);
start = looptime();
if(startposter()) check(0, "real time: a thread is started", "failed");
else {
turn(&tl, 5000);
took = looptime() - start;
sprintf(what, "after %u ms", (unsigned)took);
check(posted && took < 2000, "real time: a message from another thread wakes the loop", what);
}
dostop = 1;
start = looptime();
if(startposter()) check(0, "real time: a thread is started", "failed");
else {
looprun(&tl);
took = looptime() - start;
sprintf(what, "after %u ms", (unsigned)took);
check(took < 2000, "real time: loopstop() from another thread ends looprun()", what);
}
loopfree(&tl);
}
/* looptest [SEED]: another seed, other timers */
int main(int argc, char **argv){
#ifdef _WIN32
WSADATA wd;
WSAStartup(MAKEWORD(2, 2), &wd);
#endif
if(argc > 1 && strtoull(argv[1], NULL, 10)) rnd = strtoull(argv[1], NULL, 10);
timertest();
iotest();
realtest();
{
char what[64];
sprintf(what, "%d failed, the last with error %d", waitfails, lasterr);
check(!waitfails, "waiting for sockets never fails", what);
}
return failures;
}