On Linux a proxy listening on a Unix socket relayed only the first
bytes of an answer (result 95): sockmap() read with recvfrom() into the
client's address, which for a Unix stream socket Linux fills with an
empty AF_UNIX one, and then sent with sendto() to that address, which a
connected Unix stream socket refuses. A TCP connection has no use for
addresses: sockmap() now sends and receives with NULL ones, and
connect-back sends its command with socksend() and reads the answer
with sockrecvfrom() without an address, which a NULL sin now allows.
An abstract socket name (-iunix:@NAME) was bound with the whole size of
struct sockaddr_un, padded with zeros, so a client naming it by its
bytes, as most do, reached another name. SASIZE() now gives an abstract
address its exact size; getsockname() calls that took SASIZE() of the
old contents as the buffer size take the buffer's size instead.
tcppm refused port 0 for a unix: target, though the manual gives
"tcppm 8080 unix:/var/run/app.sock 0" as the example: the port of a
Unix socket target is ignored, so 0 is allowed.
On a reload the new service bound the path anew and the old one,
closing after it, removed the file, the new service's by then, leaving
nothing to connect to. A service now notes the file it bound (device
and inode) and removes the path on closing only if it is still that
file.
A test case covers a proxy on a Unix socket and on an abstract one on
Linux, tcppm to a Unix socket, a parent reached through one, and a
listening Unix socket across reloads: its file kept and the proxy
answering, and the file removed once no service listens on it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A socket which hung up and of which nothing is asked was given to poll()
as INVALID_SOCKET, so that poll() would not return at once for the
hang-up every time. poll() ignores a negative descriptor, but SOCKET is
unsigned on Windows, and WSAPoll fails the whole call for it: sockmap()
ended the session as soon as a client half-closed. Such a socket is now
not in the array at all.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
(cherry picked from commit 98fd0f329f)
sockmap() took a hang-up on a socket it had data to write to for a peer
it could no longer write to. With poll() a hang-up comes once both sides
are shut down, so that held. WSAPoll reports one as soon as the peer has
half-closed, still reading, and a half-closed client got nothing on
Windows: the test added with the previous fix failed there.
The write is now tried, and a peer really gone makes it fail, which
ends the connection as before. WSAPoll keeps reporting the hang-up
whether the socket has room or not, so on Windows room is waited for
with select() first unless poll() reported it too.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
(cherry picked from commit ddefa40affb76de267a8be1cf59a183a8eb77e32)
When the client shuts down its sending side, sockmap() shuts down the
server's in turn, and once the server has answered and closed, poll()
reports a hang-up on its socket. A socket sockmap() had nothing to ask
of at that moment, its buffer being full for a slow client, was still
polled, and a hang-up there ended both directions: whatever of the
answer was still unread in the kernel was dropped and the client got an
end of stream in the middle of it, megabytes short with large answers.
A hang-up on such a socket now only marks it: what is left is read
once the buffer has room, up to the end of the stream as usual. Errors
still end the connection. Since poll() reports a hang-up whatever is
asked, the socket is left out of poll() while nothing is asked of it.
The same holds for the client's side, for an upload cut short after the
server half-closes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
(cherry picked from commit 8c87b43a2a)
-s takes the directions to splice: -s1 what the server sends (downloads),
-s2 what the client sends (uploads), -s3 both. -s alone (-s7) splices both
only where it pays, as -s5 and -s6 do for one direction:
- a body of known length is spliced if at least 16K of it is left to read
once what is already buffered is counted, so an answer read whole with
its headers is just copied;
- a stream of unknown length starts copied, is spliced after 2 reads in a
row of at least 16K, and goes back to copying after 3 splices in a row
of less than 4K, once its pipe is empty.
Pipes are made when a direction first splices and kept with the
connection for its next mappings, so a kept-alive connection no longer
makes and closes two pipes per request; one left holding data by an
error or a timeout is closed. The direction not spliced keeps its buffer.
Before, -s spliced both directions and every mapping made both pipes,
which made small answers slower than without splice: with kept-alive
50K answers 2 pipe2() and 4 close() per request, now none.
Also corrects the default buffer size in the -b help (65536 for TCP).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
`proxy -g8000,3,10`
First parameter is average read size we want to keep, second parameter is
minimal number of packets in the same direction to apply algorythm,
last value is delay added after polling and prior to reading data.
An example above adds 10 millisecond delay before reading data if average
polling size is below 8000 bytes and 3 read operations are made in the same
direction. It's specially usefule with splice. `logdump 1 1` is useful
to see how grace delays work, choose delay value to avoid filling the read
pipe/buffer (typically 64K) but keep the request sizes close to chosen average
on large file upload/download.
- sockmapping rewritten from stratch to minimilse polling. poll() is now
only called if blocking is actually expected, splice pipes are now
polled if splice fails, buffers flushing is much more accurate.
- logging code moved to separate files
- signal masks added to client threads to prevent unneeded interruptions
- bandwidth limitation will not delay the thread after client or server
shutdown