A UDP service's thread waited for its sockets with an epoll set of its
own on Linux and poll() over every socket on each turn elsewhere. It
runs a loop of loop.c now: epoll, kqueue or AFD, the sockets registered
once and changed as the sessions change, everywhere. The handlers are
called by the loop as a socket is ready, a datagram read before the
socket is polled again; the sessions ended meanwhile are let go after
the turn, as before. The deadlines keep their heap.
A session is allocated with what the loop waits for, private to
mainudp.c. The standalone udppm is linked with loop.c.
Plugins: struct udpsession loses regctrl and regevents.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A logger whose thread could not be started is written by its clients
themselves. A client of a loop, a fiber or a callback on the loop's
thread, would hold the loop while a database or a server takes its
line, so on a loop's thread the line is dropped instead, counted as the
log's lines dropped are.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
errno is WSAGetLastError() on Windows, but seterrno3() set the C
library's errno there: the EAGAIN of a TLS read or write wanting the
socket again was not seen as one, and the error left was whatever the
socket call before had set. seterrno3() sets the socket error now.
socks.c assigned errno directly, which does not build on Windows.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
loopsstart() runs on the thread of the service whose client is the first
one to be served on a loop, not on the configuration's thread: two
services given their first clients at the same time could each initialize
its mutex, take it, and start loops of their own. A loop of the second
array was then given to a thread of the first one as well: two threads
ran one loop, and its timers and fibers were taken by both (crashes in
the timers' heap, seen on Windows under load).
The mutex is a global one now, made at startup with the others.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A connection's two data buffers are malloc()'d with it (bufalloc())
instead of being part of struct clientparam, which is CLIENTBUFSIZE*2
smaller. The callbacks' relay of a client whose fiber gave up its stack
frees a side's buffer while it is empty and makes it again to read, and
gives both back before sockmap() or the child's tail goes on: a pool of
idle relayed connections holds no buffers. Fibers and threads keep
theirs as before.
mix scenarios, callbacks (-L -L2), peak memory before/after, throughput
the same:
Intel: relay 972/632 MB, connect 981/581, socks 992/594
ARM: relay 1000/673 MB, connect 1000/615, socks 1020/629
struct clientparam's clibufdata and srvbufdata are pointers now:
plugins built against the old structure are not compatible.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Each way of the relay, the client's data and the server's, splices as
sockmap() does where it may: from the start when told to (-s1, -s2,
-s3) or for a body of known length of splicemin or more, and with -s
(automatic) once splicestreak reads in a row have been as large. Not
back to copying once spliced, as sockmap() is: a draft. What a way has
buffered goes first, its pipe is used once that is through; a pipe
left holding data is closed, as sockmap() does. The relay is reworked
around one way, the same code both ways.
The callback's hook is given what sockmap() was given to splice, less
what its filters forbid.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The data of a connection mapped by a fiber of a loop is relayed by the
loop itself, on its own stack: the sockets registered with it call back
a relay moving what they are ready for, a read and a write each way a
round, up to 16 rounds before the rest waits for the loop's next turn.
The fiber, parked meanwhile, is resumed once the mapping is over, as
sockmap() would end it, with its result: the idle timeout, shortened to
LINGER_TO once a side has ended, half-close or not as the service has
it, errors, and data left.
Only a plain relay: with filters, limits of bandwidth or traffic,
grace, dumps to the log, TLS or anything else between the socket
functions of the system, a control socket or a body of known length,
sockmap() maps it itself. No splice() yet: data is copied, so it
compares with -s0. The fiber keeps its stack.
For benchmarks: -L2 on a service (with -L for the count of loops), or
loopmode cb.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
sockmap waits on its splice() pipes as on its sockets, and on an event
loop a pipe waited on is registered there like a socket. They were
closed with close(), past the socket functions, so the loop kept the
registration of a closed descriptor, which epoll and kqueue drop on the
close: a socket given the same number later was taken for it, never
registered, and its fiber waited on it forever. fdclose() tells the
loop first.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A fiber waiting on a socket registered it with its loop and took it
off again on every wait: two epoll_ctl() calls a wait, some 39 for an
exchange of the mix benchmark, about an eighth of the proxy's time. A
socket is now registered once, edge-triggered for reading and writing,
until it is closed, and the loop keeps what it was reported ready for
until an operation finds it not to be: read, write, accept, connect,
splice() from a pipe and TLS tell it so through fiberblockfunc, the
close through fiberclosefunc. A wait for what a socket is known to be
ready for is answered at once, with no system call and no switch; only
with none of them ready does the fiber wait in its loop. Readiness is
trusted once: answered again with nothing reported or found since, what
was there may have been taken without its end being found, and the
system is asked with poll(). epoll and kqueue only; with poll() each
wait still registers its sockets.
What takes readability for an end rather than reading, the control
connection of a UDP association, the client waiting for a SOCKS BIND,
the server between requests of a kept-alive HTTP connection, asks
first with sockreadable(), a peek below any TLS layer.
kqueue: the end of either side, the peer's or our own shutdown, is
readable or writable, not a hang up, which poll() reports only with
both: kept, it made a wait for the answer after our shutdown return
at once, and sockmap give up with 93.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
With -L, or loopmode on for the services which follow, the clients of a
TCP service are served on event loops: loops threads (by default one
for each CPU) each run a loop, and each client is given in turn to one
of them, which serves it on a fiber with the same code a thread runs.
Its waits in sockpoll() wait in the loop, its sockets and a timer
registered there, and the fiber goes on once one is ready or the time
is out; a sleep is a timer alone. A client costs a stack, as large as
its thread's would be, and no thread. The loops start with the first
client served on one and run as long as the process; each keeps up to
256 idle fibers for its next clients.
srvspawn() posts the client to its loop once it is counted, what is
posted made before so that posting cannot fail. A service whose clients
cannot share a thread (threadperclient), or listening for connections
back (-R), all of its clients waiting for one socket, which a loop
waits for once, keeps a thread for each client, as does every service
of a build or a processor without fibers, and the standalone services.
tests/run.py --loopmode runs every configuration with loopmode on, on
two loops.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A service resolving names with the C library, sysresolve or by default
with no name server given or found, waits for it other than in
sockpoll(): each client has a thread. sysresolves() tells it for a
resolve mode.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The clients of a -R service all wait for the connection back on the
same listening socket, which was blocking: one connection woke them
all, one took it, and the others were left in accept() until the next,
past their time out and through a reload. The socket is non-blocking,
and an accept() which finds nothing, the connection taken by another
client or gone, is not one of the client's tries. nonblock() makes a
socket non-blocking, acceptagain() tells such an accept().
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A layer over the sockets, TLS or a plugin's, no longer waits itself.
Its _prepoll only tells what it knows without asking the system: the
fds it knows to be ready, data TLS has already decrypted, or, returning
0, that the sockets have to be polled, for events it may rewrite: a
TLS read waiting for its socket to be writable. The wait is
sockpoll()'s, which calls _prepoll first and then polls, so that a wait
can be made other than with poll() in one place: a client of an event
loop is to wait in the loop. Whatever a rewritten wait gets is given to
the caller as what it asked for, its chance to try again, and the
events it asked for are given back. With no fds sockpoll() sleeps,
which WSAPoll() would refuse.
TLS remembers what a read or a write it could not do waits for. A read
needing to write, or a write to read, was an error which ended the
connection, as when TLS 1.3 answers a key update while the socket
cannot take more; it now waits for what TLS needs, as one needing what
it was asked for always did.
Incompatible for plugins, which have to be built again with the same
version of 3proxy, the structures they share not kept compatible:
- struct sockfuncs has _prepoll(state, fds, nfds) in place of
_poll(state, fds, nfds, timeout). A plugin replacing _poll replaces
_prepoll: it must not wait, returns the number of fds it set revents
of (events then left as they are), 0 for the fds to be polled (with
events as it leaves them, revents left to the poll) or -1, and calls
the _prepoll it replaced when it has nothing to say itself.
- Waiting for sockets is sockpoll(sf, state, fds, nfds, timeout), not
so._poll() of the socket functions.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Once 3proxy runs (after the first configuration is in force, so after a
daemon's fork), each logger has a thread of its own writing from a
queue, and a client never waits for a log: ODBC, RADIUS, a full disk or
a pipe nobody reads hold up only that log's thread.
A queued line is fixed size: the part of struct clientparam logging
reads (everything before the filters: addresses, counters, names and
credentials, which hold no pointer it follows but srv), the time it was
logged, and its text, 256 bytes inline or a copy of its own if longer.
The thread formats it: struct tm is per call now, timechanged() and
dologname() included, and the type's format() takes the time.
minlogqueue (64) slots are allocated as the thread starts and kept,
maxlogqueue (4096) lines are queued at most. A line which finds the
queue full is dropped and counted on the last one queued; once that is
written, "Log X has its queue full, N records dropped" goes to where
errors go. A log which fails is no longer written to the error log
instead: its lines are dropped and counted while it is retried every
minute, and the count is told when it is open again, or when it was
reopened after failed writes.
A service which ended is stopped at once (srvstop(): sockets, listener,
its clients gone), but freed (srvrelease()) through its log's queue,
behind the lines which refer to it and to its configuration: the event
is part of struct srvparam, so a full queue never drops it. logfinish()
writes what is queued, 10 seconds at most, also as 3proxy exits on Unix.
Standalone services write as before, as each line comes.
LOGQUEUEMIN, LOGQUEUEMAX, DEFAULT_MAXCHILD, DEFAULT_POOLMAX,
DEFAULT_POOLTIMEOUT and POOLPERSERVICE (the automatic thread pool cap
for each service, which was 32 in the code) can be set with -D at build
time.
Tests: a log nobody reads (a FIFO) holds no client up, drops past its
queue and says so, and lines queued for a service a reload removed are
written as it formatted them; /dev/full says what it dropped.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
On Windows proxy.h makes errno WSAGetLastError(), which cannot be
assigned, so the Windows build failed, and the error of fopen() would
not have been read there either. A type's init returns the errno value
(the C library's, read with _get_errno() on Windows), and logget() gives
it to its caller.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A log string is shown only up to its first comma, where an ODBC string
goes on with the user and the password: in the message on a log which
failed, and in the errors on a log or -l which cannot be opened.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A logger (struct logger) is identified by the string log or -l gives it:
"" stdout, "/dev/null" none, "@IDENT" syslog, "&DSN" ODBC, "radius",
anything else a file. Each type (struct logtype) has init, formatting of
a connection into a buffer, writing, close, and a periodic tick for
rotation and flushing; ODBC and RADIUS register their types from 3proxy,
which alone has them. Services and configurations hold the logger they
use; the last to let go closes it, except the standard ones (none,
stdout, stderr, syslog), which are opened at startup and kept.
-l takes every log type now, and a file named by several services or by
both log and -l is opened once. rotate and archiver are bound to the
logger of the last log command when its configuration comes into force,
and every file logger is rotated by the main loop.
Errors with no connection go to a new stderr logger; after daemon, or as
a Windows service, stdout logging writes nothing and errors go to the
last log configured. A log whose writes keep failing is closed and
reopened; while it cannot be, its lines go to stderr and it is retried
every minute. ODBC's own reconnection throttle gives way to this.
Formatting (logbuf) is separate from counting traffic and clearing the
statistics, done once by logdo(), the services' log function, so a later
step can format or copy a connection's line and write it from a thread
of its own. dologname() and timechanged() move to log.c, which the
standalone services link as well.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The loop went through every session three times a turn: for the nearest
deadline, to register its sockets with epoll, and for the deadlines come
and the sessions ended. A datagram cost as much as the sessions there
were, idle ones too.
- The deadlines are in a binary heap, the nearest at its top: the wait
is until the top, and the sessions timed out are taken from the top
down to the first not due. A datagram only moves a session's deadline
later, which leaves the heap as it is: the session is looked at again
when its old deadline comes, and put back where its deadline is then,
once in its timeout however many datagrams it had. A deadline set
earlier by a handler goes up the heap.
- A session ended is put on a list and let go at the end of the turn,
and its sockets are registered with epoll after the loop or a handler
had it, not every session every turn.
- Deadlines are milliseconds of monotime(), CLOCK_MONOTONIC (the
performance counter on Windows), which the time of day being set does
not move: before, a clock set back kept sessions for as long, and one
set forward ended them all. The loop reads it once a turn, in u->now.
With epoll, a datagram costs the same with 20000 idle sessions as with
none (38-40 us of the proxy's CPU a round trip, ARM), where it took 59
before. poll() elsewhere still builds its set every turn.
Tests: a session heard from every half second lives through two seconds
of idle timeout, and ends two seconds after the last datagram.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Each service resolves names the way the last of defaultresolve (the name
servers in force, configured or the system's with the hosts file),
fakeresolve (127.0.0.2) and sysresolve (the C library) read before it
says; the last one in the configuration also applies outside services.
defaultresolve is the new command, and the default.
The name servers and the hosts file no longer depend on the mode: nserver
lines, or the system's, are always in force, so dnspr keeps forwarding;
with fakeresolve it does not, as before. fakeresolver moves to common.c,
which the standalone services link without resolve.c.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The command keeps the C library's resolution which a configuration
without nserver had before the system's name servers became the
default: no hosts file imported. nserver lines, if any, are still
there for dnspr to forward to. Of sysresolve and fakeresolve the last
given applies.
Tests: sysdns, with sysresolve dnspr has no hosts file names and a
name is resolved through the system routines.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Without nserver (or fakeresolve) names were resolved by the C library.
3proxy's own resolver is now the default, with the system's name
servers: up to 3 from /etc/resolv.conf, on Windows from the registry
(set for the system, set for an interface with an address, Tcpip6
interfaces, then those DHCP gave). With none found, the C library as
before. nserver takes up to 3 as well (MAXNSERVERS), a fourth is
warned about.
The name servers in force belong to the process, not a configuration:
nserver lines are kept aside while a configuration is read and replace
them only once it is committed, so a reload resolves with those in
force until then. Resolutions and dnspr read a copy of them.
The system's are read at start, before the configuration and a chroot
in it, and are in force while it is read, so its host names resolve
with them; read again at a commit, and checked every 5 seconds from
the main loop while the default is in force. What cannot be read then
(within a chroot) stays as last read.
The hosts file, read with them, is imported into tables of its own
while the default is in force: its first address of a family for a
name. A name is looked up as one nsrecord made first, then the hosts
file, then the name cache, then name servers. A changed file replaces
what was imported. No name cache is made for it: without nscache
nothing is cached, as before.
The name cache's keys are host names of any case now: DNS names are.
Tests: sysdns, a name of the hosts file answered by dnspr without
nserver, in any case, and not with one.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The UDP loop gave poll() every socket of its sessions each time round.
On Linux it now keeps them in an epoll set: the service's socket and
each session's socket and parent's control connection are registered
once and changed as the session changes, a socket replaced or other
events waited for, and an event leads straight to its session. A
handler replacing a session's socket marks it to be registered again,
as a closed socket leaves the set and its number may come back for the
new one; dnspr does so moving on to the next name server. Sessions
handed over on a reload leave the set of the old service's loop and are
registered by the one adopting them; the service's socket is left
unwatched while an older service still serves it. Elsewhere, or built
with NOEPOLL, poll() is used as before.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
dnspr answered an A or AAAA query missing from the name cache with
udpresolve(), which waited for the name servers in place, and a name
server over TCP was waited for in place too, holding up every query of
the service. Now only the name cache is looked at in place; anything it
does not have goes to the name servers from the loop: over UDP the query
is sent on a socket the loop waits on, over TCP the socket is connected
without waiting, the query written once the loop sees it writable, and
the answer read in as many pieces as it comes. A name server silent for
DNS_TO is followed by the next one, as udpresolve() did; the last ends
the query with 821. An address in an answer is kept in the name cache,
unless -s says not to use it.
The UDP loop lets a session say what it waits for on its socket
(events) and a service handle a session's deadline itself (timeout).
Tests: an A query not in the cache answered by the name server and then
from the cache with the server gone, an A query waiting for a silent
name server while another is answered, a name server over TCP whose
answer comes in pieces, and the second name server asked when the
first is silent.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A UDP service now runs in its own thread alone (udploop()): it reads the
service's socket and the sockets of its sessions towards their
destinations, keeps their deadlines, and answers every client from the
service's socket. A session is a struct clientparam as a client thread's
would be, with a slot of maxchild, among the service's children and
counted on its listener, but without a thread. The services supply
handlers (struct udpservice, childdef.udp): udppm keeps a session per
client address, forwarding its datagrams, behind the headers of a
parent chain, from a socket of its own and answering what comes back,
until STRING_L of silence or, with -s, the first answer; dnspr makes a
session of each query, answered at once from the fake address, the
name cache or the resolver, or sent on to the first name server over
UDP, whose answer is waited for in the loop up to DNS_TO (a name server
over TCP is still waited for in place). Authentication stays in the
loop for now; datagrams over a bandwidth limit, or of a client without
a free slot, are dropped.
On a reload the old service goes on serving the socket until it sees
its configuration replaced, then hands its sessions to the listener;
the newest service of its kind there, which until then does not read
the socket so that no client gets two sessions, adopts them: a slot of
its own, the old one given back, its filters and limits, and
re-authentication. A session is ended with 26 if the newest service is
of another kind, 27 without a slot, or with what the authentication
says; sessions nobody is left to adopt are ended by the last service to
stop on the listener.
On Windows a send on a socket waited while another thread polled it,
which delayed udppm's answers by up to a second, and old UDP services
did not exit after a reload; with one thread per socket neither
happens, and the second socket bound to the service's address
(NO_SHARE_UDP_SOCKET) is gone from the code and the build files.
udpinit, the global udp_table, udpnext(), udppmchild() and
dnsprchild() are gone; udpsockmap() serves SOCKS5 UDP ASSOCIATE only.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A listener counts the traffic of its clients as it is logged: bytes from
servers (%I) and from clients (%O). clearstat(), which every log writer
calls once a line is logged, as well as lognone and logradius, adds the
counts to the client's listener before clearing them, through
listenertrafficfunc, set where services have listeners and NULL in the
standalone binaries.
The admin services page shows them as listenertrafin and
listenertrafout. The takeover case checks that they go on through three
reloads.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A listener counts its clients, whichever of its services they came to,
old or new: those connected now, raised when a client is spawned, and
those done with, raised as one leaves its service. As the listener
outlives a reload, so do the counts.
The services page of the admin interface shows them for each service as
listenerclients and listenerprocessed; services sharing a socket show
the same counts. The takeover case checks that the count goes on
through three reloads and that no client is left counted.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
UDP sessions check for a reload in udpsockmap() as TCP connections do
in sockmap(): unless noforce, a session goes by the newest service on
its listener, re-authenticated as its client, or is dropped.
A request on a connection that outlives a reload, an HTTP one kept
alive, is authorized by clientauth(): it moves the connection to the
newest service on its listener first if a reload came since, then
authorizes as the service whose rules apply (PSRV). The proxy uses it
for every request, so a request of a user the new configuration
removed is answered 407 rather than authorized by the old rules and
cut while relayed. reattach() takes whether to authenticate: sockmap()
and udpsockmap() move and authenticate at once, clientauth() moves and
then authorizes the request.
A test case covers the drops: with one slot free in the new service one
of two downloads moves on and the other is cut (27; a service keeps one
of its maxconn slots for the next connection it accepts), and a proxy
download is cut when a socks service takes its port (26). The reload
case checks the kept-alive request.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
After a reload, unless noforce, a client of an old service goes by the
rules of the newest service on its listener, the one accepting there
now. It takes one of that service's maxconn slots, which counts it
there and keeps that service and its configuration alive until the
client is done, and is re-authenticated as its client: access lists,
users, authentication, bandwidth limits and traffic counters come from
the new configuration. A later reload moves it on, giving the slot
back. The client stays its own service's child, which keeps its
filters and TLS state.
It is dropped if its service was removed or is of another type now
(26), or if the newest service has no free slot (27); what the
re-authentication refuses ends it as before. A service without a
listener (UDP, connecting back) keeps its clients as they are.
This restores what force did before the configuration was kept per
service: since then a client compared its version with its own
service's configuration, which never changes, and was never checked
again. Services now take their configuration's version as it is: a
reload numbers the new configuration before reading it, and so does
startup now, where services were numbered one ahead.
A listener now stays with its old service until that service's last
client is gone, those clients looking the newest service up through
it; the socket itself is still closed as soon as nobody accepts on it.
Connection limits are given back in the configuration they were taken
in. PSRV() is the service whose rules apply to a client.
The reload case checks that a download of a user the new configuration
keeps finishes under it, and that one of a user it removes is cut.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A service's TCP listening socket is kept as a listener: when a reload
commits, before the old services are told to stop, each new service
takes over the listener of an older configuration's service on the same
address, port, network namespace and device with the same -ol options.
It skips socket() and bind(), calling only listen() again for its own
backlog, and logs "Accepting connections, taken over". The old service
stops accepting at its next poll and lets go of the socket; whoever
lets go last closes it, unlinking a Unix socket's path.
So a service staying where it was no longer leaves a gap: before, the
old one closed its socket and the new one opened another, and a
connection queued on the old socket was reset. UDP services, whose
clients read from the service's socket, and two services of the same
configuration on one address keep their own sockets as before.
A test case makes requests nonstop through three reloads and wants none
refused or reset; against the build before this, connections were
reset. The reload case no longer waits out the switch. SIGUSR1 in
3proxy(8) describes how a reload behaves now.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A reload reads the file into a new configuration, allocated from the
defaults, and prepares its services without starting them. Only if the
whole file is read without an error does it come into force: the old
configuration's services stop accepting, the new ones start. On an
error everything prepared is dropped and the old configuration, which
never stopped, stays in force.
Each service holds its configuration until it is freed, after its last
client; a configuration no longer in force is released when the last
holder lets go (confhold/confput). freeconf() now only releases what a
configuration holds, touching nothing global.
What runs without a service of its own reads the configuration in
force, runconf, rather than conf, which a reload points at the one
being read: the resolver, which holds it while it waits (a client
resolves with its own service's), the log, the thread pool, the admin
pages, which walk the services under config_mutex, and the signal
handlers.
The users table, havelog and the resolver choice are per configuration
now, the resolver applied when the configuration comes into force, so
a refused file leaves the users as they were. The log file, the
configuration file name, the string table, daemon mode and the filter
list belong to the process and are handed from one configuration to
the next. Settings left out of a new file go back to their defaults,
where before they kept the old values.
The gap between the old and the new listening sockets remains: a
connection queued on an old service's socket when it closes is reset.
Handing the socket over is the next phase.
A test case reloads a broken file (nothing changes, alice still gets
in, bob from the refused file does not) and a good one (bob only, the
service on its new port, the old one closed, a download through the
old service finishing whole). 40 reloads, a third refused, under load
show no memory errors under AddressSanitizer.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
-s[N]:MIN,STREAK,SMALL sets where the automatic mode splices, as -g
does for grace delay: a direction is spliced after STREAK reads in a
row of MIN bytes or more (SMALL from a TLS socket), copied again after
more than STREAK splices in a row of less than SMALL, and a body of
known length is spliced if MIN or more of it is left. The defaults,
16384,2,4096, are what was built in; a value left out or 0 keeps its
default.
The man page describes it, and its HTML copy, which still said splice()
was not built by default, now has the current text. A test case relays
answers of every size, chunked ones and a 3 MB upload through every
mode, two of them with heuristics set, and compares them byte for byte.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A service with ssl_ktls keeps its splice() mode. A connection whose TLS
sockets all got kernel TLS both ways may splice, as a plain one does when
no data filters apply; one where the kernel did not take TLS (nosplice)
copies as before.
TLS may hold data for a socket that a splice() from it would not see:
OpenSSL reads more from a kernel TLS socket than it is asked for. sockmap
asks the TLS code (splicetls) and reads that through TLS into the buffer
first, once the pipe has drained, so the order is kept, then splices on.
A read from a TLS socket counts as large at 4K, TLS handing out a record
at a time, and the short read collecting what TLS left from the last one
does not end a run of large ones. A splice() refused because a record is
not data (an alert, a key update, a ticket) falls back to reading it
through TLS instead of ending the connection.
The kernel TLS test compares the bodies with the origin's.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
conf is now a pointer to the current configuration rather than the
structure itself: at first confboot, which exists before main() runs, as
plugins and the standalone services use it too; later configurations
will start from confdefaults. Both are made from confinit.h, the one list
of initial values. The timeouts are an array of the configuration
instead of a pointer to a global one. Nothing behaves differently yet.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
What a numbered counter counted now belongs to the process: a counter
rule points to the value of its number, created the first time the
number is met (from the counter file, if one is open) and shared by the
rules of that number in every configuration loaded. A reload no longer
resets it when there is no counter file, and once configurations can
outlive one another, clients of the old and the new one count into the
same value. An unnumbered counter, and those LdapPlugin makes, keep a
value of their own as before.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
conf.haveerror was only initialised and srvparam.srvfds only declared;
the extern declarations of stdlog and demon named globals that do not
exist (both are fields of conf); a local in make_ace() and one in the
webadmin XML page were never used.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
They are the state of the process, not configuration: conf.time (now
curtime), timetoexit and needreload are globals of their own. Plugins
reach needreload through a pointer added at the end of struct
pluginlink; LdapPlugin uses it. The extern for a paused global, never
defined, goes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
nservers, numservers and authnserver (resolve.c, common.c) and
radiuslist, nradservers and radiussecret (authradius.c) were globals of
their own; they are configuration, set by nserver, authnserver and
radius, and now live in struct extparam with the rest of it.
MAXNSERVERS, MAXRADIUS and struct radserver move to structures.h, which
plugins include without proxy.h.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Like the timeouts, each service now keeps the values given before it
instead of reading the global ones while its connections run. setopts()
takes the service's maxseg. The TLS handshakes wait the service's
CONNECT_TO, kept in its SSL configuration, rather than the global one.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Outside Linux nssocket() was a macro, and two of its callers have #ifdef
WITH_UN among its arguments. Preprocessor directives in macro arguments
are undefined behaviour: gcc and clang take them, MSVC does not. It is a
function on every system now.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
-s takes the directions to splice: -s1 what the server sends (downloads),
-s2 what the client sends (uploads), -s3 both. -s alone (-s7) splices both
only where it pays, as -s5 and -s6 do for one direction:
- a body of known length is spliced if at least 16K of it is left to read
once what is already buffered is counted, so an answer read whole with
its headers is just copied;
- a stream of unknown length starts copied, is spliced after 2 reads in a
row of at least 16K, and goes back to copying after 3 splices in a row
of less than 4K, once its pipe is empty.
Pipes are made when a direction first splices and kept with the
connection for its next mappings, so a kept-alive connection no longer
makes and closes two pipes per request; one left holding data by an
error or a timeout is closed. The direction not spliced keeps its buffer.
Before, -s spliced both directions and every mapping made both pipes,
which made small answers slower than without splice: with kept-alive
50K answers 2 pipe2() and 4 close() per request, now none.
Also corrects the default buffer size in the -b help (65536 for TCP).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
extport binds a local port out of its range and connects from it. A port
which is free to bind may still be half of a pair which is closing from an
earlier connection to the same destination, and Windows fails the connect
with WSAEADDRINUSE where other systems fail the bind and fall back. The
request then failed with error 13 for a reason another port would have
avoided, which is what the range is searched for in the first place.
Retry the connect with another port from the range. Only for that error, so
a destination which is simply unreachable still costs one attempt, and out of
the same ten tries the bind already spends, so the attempts parentretries
makes are not multiplied. EADDRINUSE joins the errno values proxy.h maps to
their Winsock numbers, without which the test would never match on Windows.
parent_ports gave its three services one window between them, which is how
the case met the collision on the Windows runner. Each has its own now.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>