Another local process could connect to the listening socket the wake
connection is made over before ours, and be accepted instead, leaving
the loop impossible to wake. Only the connection from our own socket is
taken; another is closed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
WSAPoll() never reported the UDP socket which sent to itself to wake the
loop: a message from another thread waited for the timeout, and
loopstop() did not end looprun(). The loop is woken over a TCP
connection on the loopback instead, as its sockets are reported.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
looponce() called nothing due when waiting for the sockets failed,
returning at once: a caller waiting for a timer turned forever. What is
due is called all the same, and on Windows WSAEINTR is no failure, not
errno. looptest reports any failure to wait with its error; fibertest
starts Winsock, its loop could not be made without, and recurses into
half of a fiber's stack rather than most of it, which Windows takes
more of. The units case shows what a test which never finished wrote.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
src/fiber.c, not used yet: a fiber runs a function on a stack of its
own, yielding back to the thread which resumed it, for a thread to
serve many clients with code written as if each had a thread.
The switch is our own on x86-64 (System V), aarch64, i386, arm (ARM or
Thumb code, with or without a floating point unit) and mips o32 (with
soft, 32 or 64 bit floating point registers, position independent or
not), Windows' fibers on Windows. It saves the registers a function
has to keep and swaps the stack. Elsewhere there are no fibers
(WITH_FIBERS is not defined), nor where x86-64 Linux checks returns
against a shadow stack, which fiberusable() tells: each client has a
thread there.
Stacks are mapped with a guard page below them. A fiber whose function
returned is started again with another, its stack kept. Switches are
annotated for AddressSanitizer.
tests/fibertest.c tests them: yielding and resuming, the integer and
floating point registers a function keeps across switches both ways, a
thousand fibers resumed at random each keeping its stack, recursion
deep in a stack, fibers sleeping on the event loop's timers. The units
case, which was the loop case, runs it with looptest.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
src/loop.c, not used yet: one thread waiting for many sockets and
timers, calling back what waits for them, for clients to be served by
a thread each serves many of.
Sockets are waited for with epoll on Linux, kqueue on the BSDs and
macOS, poll() (WSAPoll() on Windows) elsewhere or with LOOP_POLL,
level-triggered; one with nothing to wait for is taken from the system,
or an error or a hang up would be reported all the same. One deleted
while the sockets ready are being called is not called.
Timers wait in a wheel of 1024 one-second slots. One due within a turn
waits at the head of the slot of its second, all there due in the same
second; one due later behind them, in the order of their seconds, or,
if due before the last there, at the head of the last slot of the
turn, looked at again then. Moving a timer later costs nothing while
it waits in the wheel: it is looked at when its old deadline comes and
moved then. When its slot comes a timer due within the second waits in
a heap, so it fires to the millisecond, as does one set within the
second. The clock is monotonic.
Another thread posts to the loop, waking it with an eventfd, a pipe, or
on Windows a UDP socket sending to itself.
tests/looptest.c tests it on its own, timers on a clock of its own
through several turns of the wheel: built by CMake, run by the loop
case.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The proxy accepts the connection expected and joins it with the
client both ways, and refuses one from another address than the one
asked for. socks_bind() and socks_bind_peer() in the harness make the
request and read the second reply.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A service resolving names with the C library, sysresolve or by default
with no name server given or found, waits for it other than in
sockpoll(): each client has a thread. sysresolves() tells it for a
resolve mode.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A wait may end with nothing to read: a TLS record not yet whole, a
connection gone before it is accepted, and, once clients share a
thread, nothing more than a chance to try. Where a read or an accept()
followed a wait on a blocking socket, or ended the operation when it
found nothing, the socket is non-blocking and the wait is made again:
the listening sockets of SOCKS BIND and of FTP passive mode, httpsrv
reading what is left of a request body, and the RADIUS client, which
reads with sockrecvfrom().
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
It was made with socket(): in the main network namespace rather than
the -ni one the client is reached in, and past the socket functions of
the service, which the rest of its life went through.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The clients of a -R service all wait for the connection back on the
same listening socket, which was blocking: one connection woke them
all, one took it, and the others were left in accept() until the next,
past their time out and through a reload. The socket is non-blocking,
and an accept() which finds nothing, the connection taken by another
client or gone, is not one of the client's tries. nonblock() makes a
socket non-blocking, acceptagain() tells such an accept().
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The bandwidth limiter between HTTP requests and httpsrv's delay slept
with usleep(); they are waits of sockpoll() with no fds, to be made
other than by sleeping once a client is served by an event loop.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
struct auth has blocks, for an authentication waiting other than in
sockpoll(): PamAuth, LdapPlugin and WindowsAuthentication set it, and a
service authenticating with one of them gives each client a thread.
Incompatible for plugins, which have to be built again with the same
version of 3proxy: struct auth has blocks.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A flag of the service for what cannot share a thread between clients,
once clients can be served otherwise: what waits other than in
sockpoll(), or a thread which may be unable to serve another client.
It is set for a service
- with FilePlugin, whose _prepoll writes files and sends them;
- with a -ne network namespace: a thread which failed to come back from
it to the main namespace is not to serve another client;
- writing to an ODBC log, should the log have no thread of its own to
write it: struct logtype has blocks, for a log waiting other than in
sockpoll().
Nothing serves clients otherwise yet: as before, each has a thread.
Incompatible for plugins, which have to be built again with the same
version of 3proxy: struct srvparam has threadperclient, struct logtype
has blocks.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A layer over the sockets, TLS or a plugin's, no longer waits itself.
Its _prepoll only tells what it knows without asking the system: the
fds it knows to be ready, data TLS has already decrypted, or, returning
0, that the sockets have to be polled, for events it may rewrite: a
TLS read waiting for its socket to be writable. The wait is
sockpoll()'s, which calls _prepoll first and then polls, so that a wait
can be made other than with poll() in one place: a client of an event
loop is to wait in the loop. Whatever a rewritten wait gets is given to
the caller as what it asked for, its chance to try again, and the
events it asked for are given back. With no fds sockpoll() sleeps,
which WSAPoll() would refuse.
TLS remembers what a read or a write it could not do waits for. A read
needing to write, or a write to read, was an error which ended the
connection, as when TLS 1.3 answers a key update while the socket
cannot take more; it now waits for what TLS needs, as one needing what
it was asked for always did.
Incompatible for plugins, which have to be built again with the same
version of 3proxy, the structures they share not kept compatible:
- struct sockfuncs has _prepoll(state, fds, nfds) in place of
_poll(state, fds, nfds, timeout). A plugin replacing _poll replaces
_prepoll: it must not wait, returns the number of fds it set revents
of (events then left as they are), 0 for the fds to be polled (with
events as it leaves them, revents left to the poll) or -1, and calls
the _prepoll it replaced when it has nothing to say itself.
- Waiting for sockets is sockpoll(sf, state, fds, nfds, timeout), not
so._poll() of the socket functions.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
socksend() takes the client's parameters, and was passed the socket
functions' state instead: NULL, the global functions used then, as
intended, but on a TLS connection the state of its TLS layer, which
socksend() read as a clientparam.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
ubuntu-latest is 26.04 now. Its rpm 6 runs %__gpg_sign_cmd without
taking the word after %{__gpg} for argv[0], as rpm 4 does, so the
command of our own broke there; rpm's own is given the passphrase file
and the digest through %_gpg_sign_cmd_extra_args and %_gpg_digest_algo
instead, which both read. Each rpm is then checked by the rpm of the EL
release it is for, against 3proxy-release-key.asc.
The OpenWrt SDK refuses an install which is not GNU's. 26.04 has the
Rust coreutils, and GNU's as gnuinstall and the like: gnuinstall is
linked as install ahead in PATH. ipk also reads DEVEL when there is no
RELEASE, so it can be run on the development branch.
workflow_dispatch takes a sign input, to sign the packages as a release
does without uploading anything.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A release whose tree has DEVEL and no RELEASE is one of the development
branch (release-kind.yml, called by the workflows below). For it only
the Windows x64 zip, the x86_64 and arm64 deb packages and the rpm for
EL 9 and 10 (x86_64 and arm64) are built and added to the release: no
Docker images, no source tarball, no ipk, armhf, watcom, win32 or
Windows arm64 builds. docker.yml makes it a prerelease, not "Latest",
which also keeps it out of the package repository 3proxy.github.io
builds from releases.
The packaging reads the version from RELEASE or DEVEL. rpm names the
source archive and its directory after the spec's Version, which for
2.0.0-devel is 2.0.0~devel, so that %setup finds it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A TCP service keeps one of its maxconn slots for the next client it
accepts, but took it only once its thread reached the accept loop. A
reload puts the new service on its listener (mainclaim(), in the thread
reading the configuration) before its thread even starts, and the
clients of the old services move to it as soon as they see it there: in
that window they could take every slot, the one it keeps included. The
reattach test, with maxconn 2, then had both of two downloads go on
instead of one, now and then on a loaded runner, every time with a
300 ms sleep put in the window.
mainclaim() takes the slot first; srvrun() takes it over, and
srvdiscard() gives it back for a service which never ran.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Once 3proxy runs (after the first configuration is in force, so after a
daemon's fork), each logger has a thread of its own writing from a
queue, and a client never waits for a log: ODBC, RADIUS, a full disk or
a pipe nobody reads hold up only that log's thread.
A queued line is fixed size: the part of struct clientparam logging
reads (everything before the filters: addresses, counters, names and
credentials, which hold no pointer it follows but srv), the time it was
logged, and its text, 256 bytes inline or a copy of its own if longer.
The thread formats it: struct tm is per call now, timechanged() and
dologname() included, and the type's format() takes the time.
minlogqueue (64) slots are allocated as the thread starts and kept,
maxlogqueue (4096) lines are queued at most. A line which finds the
queue full is dropped and counted on the last one queued; once that is
written, "Log X has its queue full, N records dropped" goes to where
errors go. A log which fails is no longer written to the error log
instead: its lines are dropped and counted while it is retried every
minute, and the count is told when it is open again, or when it was
reopened after failed writes.
A service which ended is stopped at once (srvstop(): sockets, listener,
its clients gone), but freed (srvrelease()) through its log's queue,
behind the lines which refer to it and to its configuration: the event
is part of struct srvparam, so a full queue never drops it. logfinish()
writes what is queued, 10 seconds at most, also as 3proxy exits on Unix.
Standalone services write as before, as each line comes.
LOGQUEUEMIN, LOGQUEUEMAX, DEFAULT_MAXCHILD, DEFAULT_POOLMAX,
DEFAULT_POOLTIMEOUT and POOLPERSERVICE (the automatic thread pool cap
for each service, which was 32 in the code) can be set with -D at build
time.
Tests: a log nobody reads (a FIFO) holds no client up, drops past its
queue and says so, and lines queued for a service a reload removed are
written as it formatted them; /dev/full says what it dropped.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
On Windows proxy.h makes errno WSAGetLastError(), which cannot be
assigned, so the Windows build failed, and the error of fopen() would
not have been read there either. A type's init returns the errno value
(the C library's, read with _get_errno() on Windows), and logget() gives
it to its caller.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A peer gone is then an error of the send rather than SIGPIPE. SIGPIPE
stays ignored for what cannot pass the flag: TLS writes and splice().
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The last datagram's time was taken after the sleep following it, half a
second and a slow runner's overshoot late, so a session ending on time
looked early. The test resolver no longer raises when its socket is
closed under it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
wolfSSL built with WOLFSSL_QT, as Ubuntu 26.04's 5.9.1 is, returns a
serial number without the ASN.1 header its X509_set_serialNumber()
requires, so every certificate copy failed. The copy then gets a
positive serial number from the hash of the source certificate.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
3proxy ignored SIGPIPE only after readconfig(), which starts the
services: a client gone while written to in the meantime killed the
process (as auto's case saw on macOS). Standalone services never ignored
it. Sends pass no MSG_NOSIGNAL, so this is the only guard.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The string up to the first comma names an ODBC log; the user and the
password are kept apart as its parameters, never shown, and do not tell
logs apart. Another log or -l naming the same data source with other
parameters gives them to the logger, which reconnects with them. The
password is whatever follows the comma after the user.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A log string is shown only up to its first comma, where an ODBC string
goes on with the user and the password: in the message on a log which
failed, and in the errors on a log or -l which cannot be opened.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A logger (struct logger) is identified by the string log or -l gives it:
"" stdout, "/dev/null" none, "@IDENT" syslog, "&DSN" ODBC, "radius",
anything else a file. Each type (struct logtype) has init, formatting of
a connection into a buffer, writing, close, and a periodic tick for
rotation and flushing; ODBC and RADIUS register their types from 3proxy,
which alone has them. Services and configurations hold the logger they
use; the last to let go closes it, except the standard ones (none,
stdout, stderr, syslog), which are opened at startup and kept.
-l takes every log type now, and a file named by several services or by
both log and -l is opened once. rotate and archiver are bound to the
logger of the last log command when its configuration comes into force,
and every file logger is rotated by the main loop.
Errors with no connection go to a new stderr logger; after daemon, or as
a Windows service, stdout logging writes nothing and errors go to the
last log configured. A log whose writes keep failing is closed and
reopened; while it cannot be, its lines go to stderr and it is retried
every minute. ODBC's own reconnection throttle gives way to this.
Formatting (logbuf) is separate from counting traffic and clearing the
statistics, done once by logdo(), the services' log function, so a later
step can format or copy a connection's line and write it from a thread
of its own. dologname() and timechanged() move to log.c, which the
standalone services link as well.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The loop went through every session three times a turn: for the nearest
deadline, to register its sockets with epoll, and for the deadlines come
and the sessions ended. A datagram cost as much as the sessions there
were, idle ones too.
- The deadlines are in a binary heap, the nearest at its top: the wait
is until the top, and the sessions timed out are taken from the top
down to the first not due. A datagram only moves a session's deadline
later, which leaves the heap as it is: the session is looked at again
when its old deadline comes, and put back where its deadline is then,
once in its timeout however many datagrams it had. A deadline set
earlier by a handler goes up the heap.
- A session ended is put on a list and let go at the end of the turn,
and its sockets are registered with epoll after the loop or a handler
had it, not every session every turn.
- Deadlines are milliseconds of monotime(), CLOCK_MONOTONIC (the
performance counter on Windows), which the time of day being set does
not move: before, a clock set back kept sessions for as long, and one
set forward ended them all. The loop reads it once a turn, in u->now.
With epoll, a datagram costs the same with 20000 idle sessions as with
none (38-40 us of the proxy's CPU a round trip, ARM), where it took 59
before. poll() elsewhere still builds its set every turn.
Tests: a session heard from every half second lives through two seconds
of idle timeout, and ends two seconds after the last datagram.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
sockrecvfrom() polled once and then read in a loop for as long as the
read failed with EAGAIN. Over TLS a socket is readable when only a part
of a record has come, and the read fails with EAGAIN until the rest
does: a client sending half a record and then nothing kept a thread
taking all of a CPU, and the read never timed out. On EAGAIN the socket
is now polled again, the read repeated at once only for EINTR.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
SSL_has_pending() is true when only a part of a record has been read
ahead, which is no data yet. ssl_poll() took it for data: poll()
returned at once, over and over and without its timeout, until the rest
came, so a peer sending half a record kept a thread spinning and its
connection from timing out. ssl_pending() is now true only when
decrypted data waits, or when what was read ahead makes a whole record
(an SSL_peek() of one byte, the sockets not blocking); otherwise the
socket is polled for the rest.
splice() over kernel TLS still needs to know of any byte OpenSSL holds,
a part of a record too: ssl_buffered() tells it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Each service resolves names the way the last of defaultresolve (the name
servers in force, configured or the system's with the hosts file),
fakeresolve (127.0.0.2) and sysresolve (the C library) read before it
says; the last one in the configuration also applies outside services.
defaultresolve is the new command, and the default.
The name servers and the hosts file no longer depend on the mode: nserver
lines, or the system's, are always in force, so dnspr keeps forwarding;
with fakeresolve it does not, as before. fakeresolver moves to common.c,
which the standalone services link without resolve.c.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The command keeps the C library's resolution which a configuration
without nserver had before the system's name servers became the
default: no hosts file imported. nserver lines, if any, are still
there for dnspr to forward to. Of sysresolve and fakeresolve the last
given applies.
Tests: sysdns, with sysresolve dnspr has no hosts file names and a
name is resolved through the system routines.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Without nserver (or fakeresolve) names were resolved by the C library.
3proxy's own resolver is now the default, with the system's name
servers: up to 3 from /etc/resolv.conf, on Windows from the registry
(set for the system, set for an interface with an address, Tcpip6
interfaces, then those DHCP gave). With none found, the C library as
before. nserver takes up to 3 as well (MAXNSERVERS), a fourth is
warned about.
The name servers in force belong to the process, not a configuration:
nserver lines are kept aside while a configuration is read and replace
them only once it is committed, so a reload resolves with those in
force until then. Resolutions and dnspr read a copy of them.
The system's are read at start, before the configuration and a chroot
in it, and are in force while it is read, so its host names resolve
with them; read again at a commit, and checked every 5 seconds from
the main loop while the default is in force. What cannot be read then
(within a chroot) stays as last read.
The hosts file, read with them, is imported into tables of its own
while the default is in force: its first address of a family for a
name. A name is looked up as one nsrecord made first, then the hosts
file, then the name cache, then name servers. A changed file replaces
what was imported. No name cache is made for it: without nscache
nothing is cached, as before.
The name cache's keys are host names of any case now: DNS names are.
Tests: sysdns, a name of the hosts file answered by dnspr without
nserver, in any case, and not with one.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
rpcndr.h, which windows.h brings in, defines small as char, so the
buffer the rest of a request is read into, unsigned char small[256],
did not compile with MSVC. Renamed, and the splice heuristic's small
in mainconf.c too.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A -r service waited up to 60 s for the go-ahead on the connection it
made, without looking at a reload. One replaced by a reload went on
waiting, holding a slot and a thread, and took a client if the far
side's go-ahead came in that time; every reload left another such
connection in the far side's queue. The wait is now a second at a time
(60 s in all, as before): at a reload the service takes a go-ahead
already there, its client going on in the service which replaced it,
and otherwise closes the connection and stops.
The far side (-R) sent its go-ahead to any connection it accepted, and
a closed one cost it a client. A connection the -r side closed, at a
reload or after its wait, is readable before any go-ahead, since that
side sends nothing first: once past the ACL it is passed over, without
counting as one of the tries for as many as the listen queue holds
(1 + maxchild/16), so that connections made to be closed or to send
something cannot keep a client's thread in the loop.
Tests: reattach's far side passes over closed connections as -R does.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
REQMAX is 4 KB: a log line holds 4000 characters, so a longer copy of
the request line was cut by the log before "..." could show.
The headers this proxy adds are written straight after the header
block, HDRRESERVE (2 KB, what they come to at most) asked to be free
there first: in the side's buffer that is the room hdrread() left, so
nothing is copied, and the buffer on the stack they were built in is
gone.
The scheme and authority of a request are no longer kept in a buffer
of their own: req, the line in absolute form as logged, has them, and
where the authority begins and ends in it is kept instead, for the
next request on the connection to be compared with and for a parent
proxy to be given. An authority beyond what req keeps of the line is
refused. A line a request filter rewrote is logged only when the
rewrite is applied.
Tests: a 5 KB line through a parent arrives whole in absolute form.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A request to a parent HTTP proxy went as two writes, the line as the
client sent it from req and then the rest of the headers from buf,
held together with TCP_CORK, which does not help over TLS nor with
headers bigger than a segment. The line now goes back to absolute form
where it is: a request's header block is read HDRFRONT (300) bytes
into clibuf, room for http://, a host name of 256 characters and a
port; the method moves down into it and the scheme and authority go
in after it, and line and headers are sent in one piece. Where they
do not fit, or the headers are in a buffer of their own by then, both
are put together in one. TCP_CORK is gone.
The scheme and authority of a request are kept for that (auth), from
its line or, for a request with a path only, its Host header; the last
one is what the next request on the connection is compared with. A
CONNECT line is kept whole in buf. The request filters are given the
line in absolute form in a buffer of their own, made only when there
are some, as req was. req is the copy logged and nothing else: at most
REQMAX (6 KB) of the line, "..." after what is cut, never a reason to
refuse the request.
The headers this proxy adds are built in a buffer on the stack, of
bounded parts, and put after the header block once there is room for
them, in a standalone proxy too, which never asked for it. HDRRESERVE
is 1 KB.
Tests: through a parent a POST arrives with its line in absolute form,
its headers and body whole; user and password in the URL; headers in a
buffer of their own (a data filter) put together with the line; a 7 KB
request line served whole and logged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The HTTP proxy read each request into a buffer of 64 KB of its own,
cleared it with memset, and read the answer's headers into it again;
the header lines were copied there one by one from clibuf or srvbuf.
Now the header block of a request is read whole into clibuf, and that
of an answer into srvbuf, and worked on where it is (hdrread()):
- the block is moved to one byte into the buffer, and its lines, as
they are kept, are moved down to its start, so the line being worked
on, and the 0 written after it, never reach the next one; headers
taken out are left behind;
- HDRRESERVE is left free after it, for the headers this proxy adds,
before whatever came after it, a body or another request, from
where the connection is read on;
- the buffer is grown only for a block bigger than it, up to the
limits there were (512 KB for a request, 64 KB for an answer);
- the headers are copied to a buffer of their own only when they need
more room than that, when a filter hands back one, when a body is to
be read whole into the same buffer for a data filter, and for an ftp
listing, which is written where the headers were.
Whether buf is the headers' own buffer is kept with it (bufown), not
found from where it points: the side's buffer may be a bigger one by
then let go of. filterswap() leaves alone a buffer in either side's
buffer, which may be one grown by malloc, not only their fixed arrays.
What took buf for a buffer of LINESIZE does no longer: the request is
logged from a copy of its line, and the rest of a request refused
before its headers were all read is drained through a small buffer of
its own, keeping track of where its lines begin.
Tests: a POST whose body comes in the same packet as its headers,
which are rewritten, with a header added and one taken out; 45 KB of
request headers; two requests pipelined in one packet; empty lines
before a request; an answer with a 30 KB header; a 600 KB header block
refused, the proxy answering after it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The UDP loop gave poll() every socket of its sessions each time round.
On Linux it now keeps them in an epoll set: the service's socket and
each session's socket and parent's control connection are registered
once and changed as the session changes, a socket replaced or other
events waited for, and an event leads straight to its session. A
handler replacing a session's socket marks it to be registered again,
as a closed socket leaves the set and its number may come back for the
new one; dnspr does so moving on to the next name server. Sessions
handed over on a reload leave the set of the old service's loop and are
registered by the one adopting them; the service's socket is left
unwatched while an older service still serves it. Elsewhere, or built
with NOEPOLL, poll() is used as before.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Answers from the name servers now go into the shared name cache, so
they are checked before they are taken:
- a query goes to a name server under a random id of its own, the
client's put back only in what is relayed to it;
- an answer over UDP is taken only from the address and port of the
name server asked;
- the answer must have that id, be a response, and carry the question
asked, byte for byte, over UDP and TCP alike;
- of its records only one owned by the question's name itself (a
pointer to it) is kept in the cache;
- a name with a label of other characters than a host's, a '.' or a
NUL among them, reads as another name once made text, so its answer
is relayed but not kept.
Tests: an answer with another id is neither relayed nor kept, and a
name with a '.' inside a label is answered but not cached under the
name its text reads as.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
dnspr answered an A or AAAA query missing from the name cache with
udpresolve(), which waited for the name servers in place, and a name
server over TCP was waited for in place too, holding up every query of
the service. Now only the name cache is looked at in place; anything it
does not have goes to the name servers from the loop: over UDP the query
is sent on a socket the loop waits on, over TCP the socket is connected
without waiting, the query written once the loop sees it writable, and
the answer read in as many pieces as it comes. A name server silent for
DNS_TO is followed by the next one, as udpresolve() did; the last ends
the query with 821. An address in an answer is kept in the name cache,
unless -s says not to use it.
The UDP loop lets a session say what it waits for on its socket
(events) and a service handle a session's deadline itself (timeout).
Tests: an A query not in the cache answered by the name server and then
from the cache with the server gone, an A query waiting for a silent
name server while another is answered, a name server over TCP whose
answer comes in pieces, and the second name server asked when the
first is silent.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The sessions of a keyed UDP service were found by a hash of the
client's address with a fixed seed, so an address crafted to collide
with another client's would have its datagrams taken as that client's.
The hash is now seeded with the table's random entropy, and a session
found is used only if its client's address, port and family are the
datagram's; otherwise the datagram is a new client's.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
proxymain.c stays the one unit built for 3proxy and included by each
standalone service, and now includes its parts:
mainconf.c services from their configuration lines: options,
srvprepare(), mainprepare(), srvinit(), srvfree(), and
copying and freeing access lists and authentication
mainlisten.c listening sockets, shared and taken over on a reload,
and reattach()
mainclient.c threads for the clients of TCP services, their pool,
srvspawn(), releaseparam(), and the filters' hooks
maintcp.c the main loop of a TCP service, tcploop(), taken out of
srvrun(), with tcpnext() and cblisten()
mainudp.c the main loop of a UDP service
proxymain.c keeps srvstart, srvrun() and main(), and declares the
functions of file scope of the parts so that they can be in any order.
The code is moved, not changed, but for tcploop(). The parts are
dependencies of the objects that include proxymain.c in Makefile.inc.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
udppm: 20 clients at once each answered with their own datagrams, -s
ending a session with its first answer, STRING_LONG of silence ending
it (92), maxconn leaving a client without a slot unanswered, and a
session adopted on a reload and ended when the new rules deny its
client. dnspr: a query sent on to the name server and its answer
relayed, and a query answered while another waits for a silent name
server, which ends at DNS_TO (821).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A UDP service now runs in its own thread alone (udploop()): it reads the
service's socket and the sockets of its sessions towards their
destinations, keeps their deadlines, and answers every client from the
service's socket. A session is a struct clientparam as a client thread's
would be, with a slot of maxchild, among the service's children and
counted on its listener, but without a thread. The services supply
handlers (struct udpservice, childdef.udp): udppm keeps a session per
client address, forwarding its datagrams, behind the headers of a
parent chain, from a socket of its own and answering what comes back,
until STRING_L of silence or, with -s, the first answer; dnspr makes a
session of each query, answered at once from the fake address, the
name cache or the resolver, or sent on to the first name server over
UDP, whose answer is waited for in the loop up to DNS_TO (a name server
over TCP is still waited for in place). Authentication stays in the
loop for now; datagrams over a bandwidth limit, or of a client without
a free slot, are dropped.
On a reload the old service goes on serving the socket until it sees
its configuration replaced, then hands its sessions to the listener;
the newest service of its kind there, which until then does not read
the socket so that no client gets two sessions, adopts them: a slot of
its own, the old one given back, its filters and limits, and
re-authentication. A session is ended with 26 if the newest service is
of another kind, 27 without a slot, or with what the authentication
says; sessions nobody is left to adopt are ended by the last service to
stop on the listener.
On Windows a send on a socket waited while another thread polled it,
which delayed udppm's answers by up to a second, and old UDP services
did not exit after a reload; with one thread per socket neither
happens, and the second socket bound to the service's address
(NO_SHARE_UDP_SOCKET) is gone from the code and the build files.
udpinit, the global udp_table, udpnext(), udppmchild() and
dnsprchild() are gone; udpsockmap() serves SOCKS5 UDP ASSOCIATE only.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
On Linux the port windows lie within net.ipv4.ip_local_port_range, as
the kernel honours no other, so the ephemeral port of a request the
range does not apply to falls into the 50-port window now and then
(CI saw 34001 in 33968-34017). The case now makes five such requests
and wants one of them outside the window: bound to it, all would be in.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>