Rollback commit in the wrong branch

This commit is contained in:
Vladimir Dubrovin 2024-02-17 13:18:14 +03:00
parent 20a929ca53
commit d83c1f47f8

View File

@ -423,39 +423,39 @@ struct sockfuncs {
void * state;
void (*freefunc)(void* state);
#ifdef _WIN32
SOCKET (WINAPI *_socket)(void* state, int domain, int type, int protocol);
SOCKET (WINAPI *_accept)(void* state, SOCKET s, struct sockaddr * addr, int * addrlen);
int (WINAPI *_bind)(void* state, SOCKET s, const struct sockaddr *addr, int addrlen);
int (WINAPI *_listen)(void* state, SOCKET s, int backlog);
int (WINAPI *_connect)(void* state, SOCKET s, const struct sockaddr *name, int namelen);
int (WINAPI *_getpeername)(void* state, SOCKET s, struct sockaddr * name, int * namelen);
int (WINAPI *_getsockname)(void* state, SOCKET s, struct sockaddr * name, int * namelen);
int (WINAPI *_getsockopt)(void* state, SOCKET s, int level, int optname, char * optval, int * optlen);
int (WINAPI *_setsockopt)(void* state, SOCKET s, int level, int optname, const char *optval, int optlen);
int (WINAPI *_poll)(void* state, struct pollfd *fds, unsigned int nfds, int timeout);
int (WINAPI *_send)(void* state, SOCKET s, const char *msg, int len, int flags);
int (WINAPI *_sendto)(void* state, SOCKET s, const char *msg, int len, int flags, const struct sockaddr *to, int tolen);
int (WINAPI *_recv)(void* state, SOCKET s, char *buf, int len, int flags);
int (WINAPI *_recvfrom)(void* state, SOCKET s, char * buf, int len, int flags, struct sockaddr * from, int * fromlen);
int (WINAPI *_shutdown)(void* state, SOCKET s, int how);
int (WINAPI *_closesocket)(void* state, SOCKET s);
SOCKET (WINAPI *_socket)(int domain, int type, int protocol);
SOCKET (WINAPI *_accept)(SOCKET s, struct sockaddr * addr, int * addrlen);
int (WINAPI *_bind)(SOCKET s, const struct sockaddr *addr, int addrlen);
int (WINAPI *_listen)(SOCKET s, int backlog);
int (WINAPI *_connect)(SOCKET s, const struct sockaddr *name, int namelen);
int (WINAPI *_getpeername)(SOCKET s, struct sockaddr * name, int * namelen);
int (WINAPI *_getsockname)(SOCKET s, struct sockaddr * name, int * namelen);
int (WINAPI *_getsockopt)(SOCKET s, int level, int optname, char * optval, int * optlen);
int (WINAPI *_setsockopt)(SOCKET s, int level, int optname, const char *optval, int optlen);
int (WINAPI *_poll)(struct pollfd *fds, unsigned int nfds, int timeout);
int (WINAPI *_send)(SOCKET s, const char *msg, int len, int flags);
int (WINAPI *_sendto)(SOCKET s, const char *msg, int len, int flags, const struct sockaddr *to, int tolen);
int (WINAPI *_recv)(SOCKET s, char *buf, int len, int flags);
int (WINAPI *_recvfrom)(SOCKET s, char * buf, int len, int flags, struct sockaddr * from, int * fromlen);
int (WINAPI *_shutdown)(SOCKET s, int how);
int (WINAPI *_closesocket)(SOCKET s);
#else
SOCKET (*_socket)(void* state, int domain, int type, int protocol);
SOCKET (*_accept)(void* state, SOCKET s, struct sockaddr * addr, socklen_t * addrlen);
int (*_bind)(void* state, SOCKET s, const struct sockaddr *addr, socklen_t addrlen);
int (*_listen)(void* state, SOCKET s, int backlog);
int (*_connect)(void* state, SOCKET s, const struct sockaddr *name, socklen_t namelen);
int (*_getpeername)(void* state, SOCKET s, struct sockaddr * name, socklen_t * namelen);
int (*_getsockname)(void* state, SOCKET s, struct sockaddr * name, socklen_t * namelen);
int (*_getsockopt)(void* state, SOCKET s, int level, int optname, void * optval, socklen_t * optlen);
int (*_setsockopt)(void* state, int s, int level, int optname, const void *optval, socklen_t optlen);
int (*_poll)(void* state, struct pollfd *fds, unsigned int nfds, int timeout);
ssize_t (*_send)(void* state, SOCKET s, const void *msg, size_t len, int flags);
ssize_t (*_sendto)(void* state, SOCKET s, const void *msg, size_t len, int flags, const struct sockaddr *to, SASIZETYPE tolen);
ssize_t (*_recv)(void* state, SOCKET s, void *buf, size_t len, int flags);
ssize_t (*_recvfrom)(void* state, SOCKET s, void * buf, size_t len, int flags, struct sockaddr * from, SASIZETYPE * fromlen);
int (*_shutdown)(void* state, SOCKET s, int how);
int (*_closesocket)(void* state, SOCKET s);
SOCKET (*_socket)(int domain, int type, int protocol);
SOCKET (*_accept)(SOCKET s, struct sockaddr * addr, socklen_t * addrlen);
int (*_bind)(SOCKET s, const struct sockaddr *addr, socklen_t addrlen);
int (*_listen)(SOCKET s, int backlog);
int (*_connect)(SOCKET s, const struct sockaddr *name, socklen_t namelen);
int (*_getpeername)(SOCKET s, struct sockaddr * name, socklen_t * namelen);
int (*_getsockname)(SOCKET s, struct sockaddr * name, socklen_t * namelen);
int (*_getsockopt)(SOCKET s, int level, int optname, void * optval, socklen_t * optlen);
int (*_setsockopt)(int s, int level, int optname, const void *optval, socklen_t optlen);
int (*_poll)(struct pollfd *fds, unsigned int nfds, int timeout);
ssize_t (*_send)(SOCKET s, const void *msg, size_t len, int flags);
ssize_t (*_sendto)(SOCKET s, const void *msg, size_t len, int flags, const struct sockaddr *to, SASIZETYPE tolen);
ssize_t (*_recv)(SOCKET s, void *buf, size_t len, int flags);
ssize_t (*_recvfrom)(SOCKET s, void * buf, size_t len, int flags, struct sockaddr * from, SASIZETYPE * fromlen);
int (*_shutdown)(SOCKET s, int how);
int (*_closesocket)(SOCKET s);
#endif
};