glider/proxy/udp/udp.go

173 lines
3.8 KiB
Go

package udp
import (
"net"
"net/url"
"sync"
"time"
"github.com/nadoo/glider/pkg/log"
"github.com/nadoo/glider/pkg/pool"
"github.com/nadoo/glider/proxy"
)
var nm sync.Map
func init() {
proxy.RegisterDialer("udp", NewUDPDialer)
proxy.RegisterServer("udp", NewUDPServer)
}
// UDP struct.
type UDP struct {
addr string
uaddr *net.UDPAddr
dialer proxy.Dialer
proxy proxy.Proxy
}
// NewUDP returns a udp struct.
func NewUDP(s string, d proxy.Dialer, p proxy.Proxy) (*UDP, error) {
u, err := url.Parse(s)
if err != nil {
log.F("[udp] parse url err: %s", err)
return nil, err
}
t := &UDP{
dialer: d,
proxy: p,
addr: u.Host,
}
t.uaddr, err = net.ResolveUDPAddr("udp", t.addr)
return t, err
}
// NewUDPDialer returns a udp dialer.
func NewUDPDialer(s string, d proxy.Dialer) (proxy.Dialer, error) {
return NewUDP(s, d, nil)
}
// NewUDPServer returns a udp transport layer before the real server.
func NewUDPServer(s string, p proxy.Proxy) (proxy.Server, error) {
return NewUDP(s, nil, p)
}
// ListenAndServe listens on server's addr and serves connections.
func (s *UDP) ListenAndServe() {
c, err := net.ListenPacket("udp", s.addr)
if err != nil {
log.Fatalf("[udp] failed to listen on UDP %s: %v", s.addr, err)
return
}
defer c.Close()
log.F("[udp] listening UDP on %s", s.addr)
for {
buf := pool.GetBuffer(proxy.UDPBufSize)
n, srcAddr, err := c.ReadFrom(buf)
if err != nil {
log.F("[udp] read error: %v", err)
continue
}
var sess *session
sessKey := srcAddr.String()
v, ok := nm.Load(sessKey)
if !ok || v == nil {
sess = newSession(sessKey, srcAddr, c)
nm.Store(sessKey, sess)
go s.serveSession(sess)
} else {
sess = v.(*session)
}
sess.msgCh <- buf[:n]
}
}
func (s *UDP) serveSession(session *session) {
// we know we are creating an udp tunnel, so the dial addr is meaningless,
// we use srcAddr here to help the unix client to identify the source socket.
dstPC, dialer, err := s.proxy.DialUDP("udp", session.src.String())
if err != nil {
log.F("[udp] remote dial error: %v", err)
nm.Delete(session.key)
return
}
defer dstPC.Close()
go func() {
proxy.CopyUDP(session, session.src, dstPC, 2*time.Minute, 5*time.Second)
nm.Delete(session.key)
close(session.finCh)
}()
log.F("[udp] %s <-> %s", session.src, dialer.Addr())
for {
select {
case p := <-session.msgCh:
_, err = dstPC.WriteTo(p, nil) // we know it's tunnel so dst addr could be nil
if err != nil {
log.F("[udp] writeTo error: %v", err)
}
pool.PutBuffer(p)
case <-session.finCh:
return
}
}
}
type session struct {
key string
src *net.UDPAddr
net.PacketConn
msgCh chan []byte
finCh chan struct{}
}
func newSession(key string, src net.Addr, srcPC net.PacketConn) *session {
srcAddr, _ := net.ResolveUDPAddr("udp", src.String())
return &session{key, srcAddr, srcPC, make(chan []byte, 32), make(chan struct{})}
}
// Serve serves a connection.
func (s *UDP) Serve(c net.Conn) {
log.F("[udp] func Serve: can not be called directly")
}
// Addr returns forwarder's address.
func (s *UDP) Addr() string {
if s.addr == "" {
return s.dialer.Addr()
}
return s.addr
}
// Dial connects to the address addr on the network net via the proxy.
func (s *UDP) Dial(network, addr string) (net.Conn, error) {
return nil, proxy.ErrNotSupported
}
// DialUDP connects to the given address via the proxy.
func (s *UDP) DialUDP(network, addr string) (net.PacketConn, error) {
// return s.dialer.DialUDP(network, s.addr)
pc, err := s.dialer.DialUDP(network, s.addr)
return &PktConn{pc, s.uaddr}, err
}
// PktConn .
type PktConn struct {
net.PacketConn
uaddr *net.UDPAddr
}
// WriteTo overrides the original function from net.PacketConn.
func (pc *PktConn) WriteTo(b []byte, addr net.Addr) (int, error) {
return pc.PacketConn.WriteTo(b, pc.uaddr)
}