* Update Code to 1.94.2
* Convert from yarn to npm
This is to match VS Code. We were already partially using npm for the
releases so this is some nice alignment.
* Update caniuse-lite
This was complaining on every unit test.
* Update eslint
I was having a bunch of dependency conflicts and eslint seemed to be the
culprit so I just removed it and set it up again, since it seems things
have changed quite a bit.
* Update test dependencies
I was getting oom when running the unit tests...updating seems to work.
* Remove package.json `scripts` property in release
The new pre-install script was being included, which is dev-only.
This was always the intent; did not realize jq's merge was recursive.
* Remove jest and devDependencies in release as well
* Update test extension dependencies
This appears to be conflicting with the root dependencies.
* Fix playwright exec
npm does not let you run binaries like yarn does, as far as I know.
* Fix import of server-main.js
* Fix several tests by waiting for selectors
Also remove github.com from the trusted domains. This causes the
browser to block the popup instead (probably because the space between
interaction and popup is too great), which is difficult to notice in
Chromium. Even in Firefox with the extra bar they add at the top it can
be easy to miss.
* Update to 1.78.1
No changes needed in the patches other than moving some lines around and
updating the CSP hash as usual.
The flake had to be updated as it was using Node 16.16 and 16.17 is
required at minimum now. Also python seems to install python2 which is
marked as deprecated so explicitly install python3.
* Update to 1.78.2
Patches applied without any conflicts.
* Update commit environment variable
This was causing the commit not to be set. It broke display languages
since that has a hard dependency on the commit for directory names.
Possibly broke other things.
* chore: update code to 1.71.2
* chore: update telemetry patch
It appears part of the fix has been implemented upstream.
* refactor: drop safari-console patch
This has been fixed upstream.
* Include bin scripts for all platforms
These will get symlinked as part of the postinstall. These scripts
provide everything ours does inside the integrated terminal plus more.
* Improve OS detection
Specifically for Windows although we do not yet support Windows.
Also standardize the duplicate arch functions since they had drifted
from each other bit.
* Remove duplicate asar symlink
Since standalone releases run the postinstall they will get the asar
symlink there. That means the symlink will not exist for the npm
package and we will not need to ignore it.
The symlink portion is split out so it can be re-used for other
symlinks (for example linking bin scripts).
* Add symlinks to bin scripts
* Add test for opening a file from the terminal
* Add global Playwright timeout
Otherwise it will exceed the Actions timeout and get rudely killed
without any output.
* Make sed work on macOS
* Fix Node path in bin scripts
* Disable shellcheck expansion error
* Make scripts executable
* Remove .bak files created by sed
* Include Code build script in cache hash
Otherwise if we change the script it will not rebuild Code.
* Make sure the terminal opens
The selector was timing out even though it matched more than one element
but matching on the focused one appears to work.
In addition add a loop so it can keep trying to open the terminal
if something goes wrong with the focus.
* chore: update Code to 1.67
Was able to remove our changes to common/webview.ts since they are
upstream now.
Other than that no serious changes, just context diffs.
* chore: update Code to 1.68
- Upstream moved the web socket endpoint so change the Express route
from / to *. That will let web sockets work at any endpoint.
- Everything in the workbench config is basically the same but
de-indented (upstream extracted it into a separate object which
resulted in a de-indent), the ordering is slightly different, and
instead of vscodeBase we now need vscodeBase + this._staticRoute since
everything is served from a sub-path now.
- Move manifest link back to the root since that is where we host our
manifest.
- Change RemoteAuthoritiesImpl to use the same path building method as
in other places (+ instead of using URI.parse/join).
- Use existing host/port in RemoteAuthoritiesImpl and
BrowserSocketFactory instead of patching them to use window.location
(these are set from window.location to begin with so it should be the
same result but with less patching).
- Since BrowserSocketFactory includes a sub-path now (endpoints were
changed upstream to serve from /quality/commit instead of from the
root) the patch there has changed to prepend the base to that
path (instead of using the base directly).
- The workbench HTML now natively supports a base URL in the form of
WORKBENCH_WEB_BASE_URL so no need for VS_BASE patches there anymore.
- Upstream added type="image/x-icon" so I did as well.
- Move the language patch to the end of the series so it is easier to
eventually remove.
- Remove the existing NLS config in favor of one that supports
extensions.
- Upstream deleted webview main.js and inlined it into the HTML so move
that code (the parent origin check) into both those HTML files
(index.html and index-no-csp.html).
- The remaining diff is from changes to the surrounding context or a
line was changed slightly by upstream (for example renamed files or
new arguments like to the remote authority resolver).
* fix: modify product.json before building
Code injects this into the client during the build process so it needs
to be updated before we build.
* fix: update inline script nonces
* Update HTML base path test
* fix: missing commit
Code overrides it with nothing.
The date is also already injected.
* fix: web extensions breaking when the commit changes
By just using the marketplace directly instead of going through the
backend. I am not sure what the point is when searching extensions
already goes directly to the marketplace anyway.
But also remove the prefix that breaks this as well because otherwise
existing installations will break.
* Move Code to a submodule
Closes#4901.
* Base Code cache on hash and re-enable node_modules cache
The current setup appears to only rebuild VS Code if the dependencies
change but we need to rebuild it if anything changes.
I also re-enabled the commented out node_modules caches. They look like
they should work to me with the submodule method. I think the problem
occurred because Code itself was being installed in the yarn step.
* Flesh out fixes to align with upstream.
* Update route handlers to better reflect fallback behavior.
* Add platform to vscode-reh-web task
Our strategy has been to build once and then recompile native modules
for individual platforms. It looks like VS Code builds from scratch for
each platform.
But we can target any platform, grab the pre-packaged folder, then
continue with own packaging.
In the future we may want to rework to match upstream.
* Fix issue where workspace args are not parsed.
* Fix issues surrounding opening files within code-server's terminal.
* Readd parent wrapper for hot reload.
* Allow more errors.
* Fix issues surrounding Coder link.
* Add dir creation and fix cli
It seems VS Code explodes when certain directories do not exist so
import the reh agent instead of the server component since it creates
the directories (require patching thus the VS Code update).
Also the CLI (for installing extensions) did not seem to be working so
point that to the same place since it also exports a function for
running that part of the CLI.
* Remove hardcoded VSCODE_DEV=1
This causes VS Code to use the development HTML file. Move this to the
watch command instead.
I deleted the other stuff before it as well since in the latest main.js
they do not have this code so I figure we should be safe to omit it.
* Fix mismatching commit between client and server
* Mostly restore command-line parity
Restore most everything and remove the added server arguments. This
will let us add and remove options after later so we can contain the
number of breaking changes.
To accomplish this a hard separation is added between the CLI arguments
and the server arguments.
The separation between user-provided arguments and arguments with
defaults is also made more clear.
The extra directory flags have been left out as they were buggy and
should be implemented upstream although I think there are better
solutions anyway. locale and install-source are unsupported with the
web remote and are left removed. It is unclear whether they were used
before anyway.
Some restored flags still need to have their behavior re-implemented.
* Fix static endpoint not emitting 404s
This fixes the last failing unit test.
Fix a missing dependency, add some generic reverse proxy support for the
protocol, and add back a missing nfpm fix.
* Import missing logError
* Fix 403 errors
* Add code-server version to about dialog
* Use user settings to disable welcome page
The workspace setting seems to be recognized but if so it is having no
effect.
* Update VS Code cache step with new build directories
Co-authored-by: Asher <ash@coder.com>
* fix(testing): revert change & fix playwright tests
* fix(constants): add type to import statement
* refactor(e2e): delete browser test
This test was originally added to ensure playwright was working.
At this point, we know it works so removing this test because it doesn't help
with anything specific to code-server and only adds unnecessary code to the
codebase plus increases the e2e test job duration.
* chore(e2e): use 1 worker for e2e test
I don't know if it's a resources issue, playwright, or code-server but it seems
like the e2e tests choke when multiple workers are used.
This change is okay because our CI runner only has 2 cores so it would only use
1 worker anyway, but by specifying it in our playwright config, we ensure more
stability in our e2e tests working correctly.
See these PRs:
- https://github.com/cdr/code-server/pull/3263
- https://github.com/cdr/code-server/pull/4310
* revert(vscode): add missing route with redirect
* chore(vscode): update to latest fork
* Touch up compilation step.
* Bump vendor.
* Fix VS Code minification step
* Move ClientConfiguration to common
Common code must not import Node code as it is imported by the browser.
* Ensure lib directory exists before curling
cURL errors now because VS Code was moved and the directory does not
exist.
* Update incorrect e2e test help output
Revert workers change as well; this can be overridden when desired.
* Add back extension compilation step
* Include missing resources in release
This includes a favicon, for example. I opted to include the entire
directory to make sure we do not miss anything. Some of the other
stuff looks potentially useful (like completions).
* Set quality property in product configuration
When httpWebWorkerExtensionHostIframe.html is fetched it uses the web
endpoint template (in which we do not include the commit) but if the
quality is not set it prepends the commit to the web endpoint instead.
The new static endpoint does not use/handle commits so this 404s.
Long-term we might want to make the new static endpoint use commits like
the old one but we will also need to update the various other static
URLs to include the commit.
For now I just fixed this by adding the quality since:
1. Probably faster than trying to find and update all static uses.
2. VS Code probably expects it anyway.
3. Gives us better control over the endpoint.
* Update VS Code
This fixes several build issues.
* Bump vscode.
* Bump.
* Bump.
* Use CLI directly.
* Update tests to reflect new upstream behavior.
* Move unit tests to after the build
Our code has new dependencies on VS Code that are pulled in when the
unit tests run. Because of this we need to build VS Code before running
the unit tests (as it only pulls built code).
* Upgrade proxy-agent dependencies
This resolves a security report with one of its dependencies (vm2).
* Symlink VS Code output directory before unit tests
This is necessary now that we import from the out directory.
* Fix issues surrounding persistent processes between tests.
* Update VS Code cache directories
These were renamed so the cached paths need to be updated. I changed
the key as well to force a rebuild.
* Move test symlink to script
This way it works for local testing as well.
I had to use out-build instead of out-vscode-server-min because Jest
throws some obscure error about a handlebars haste map.
* Fix listening on a socket
* Update VS Code
It contains fixes for missing files in the build.
* Standardize disposals
* Dispose HTTP server
Shares code with the test HTTP server. For now it is a function but
maybe we should make it a class that is extended by tests.
* Dispose app on exit
* Fix logging link errors
Unfortunately the logger currently chokes when provided with error
objects.
Also for some reason the bracketed text was not displaying...
* Update regex used by e2e to extract address
The address was recently changed to use URL which seems to add a
trailing slash when using toString, causing the regex match to fail.
* Log browser console in e2e tests
* Add base back to login page
This is used to set cookies when using a base path.
* Remove login page test
The file this was testing no longer exists.
* Use path.posix for static base
Since this is a web path and not platform-dependent.
* Add test for invalid password
Co-authored-by: Teffen Ellis <teffen@nirri.us>
Co-authored-by: Asher <ash@coder.com>