mirror of
https://github.com/coder/code-server.git
synced 2024-12-05 07:13:06 +08:00
134ab92386
3 Commits
Author | SHA1 | Message | Date | |
---|---|---|---|---|
Asher
|
5ce99f8d1c
|
chore: update Code to 1.68 (#5263)
* chore: update Code to 1.67 Was able to remove our changes to common/webview.ts since they are upstream now. Other than that no serious changes, just context diffs. * chore: update Code to 1.68 - Upstream moved the web socket endpoint so change the Express route from / to *. That will let web sockets work at any endpoint. - Everything in the workbench config is basically the same but de-indented (upstream extracted it into a separate object which resulted in a de-indent), the ordering is slightly different, and instead of vscodeBase we now need vscodeBase + this._staticRoute since everything is served from a sub-path now. - Move manifest link back to the root since that is where we host our manifest. - Change RemoteAuthoritiesImpl to use the same path building method as in other places (+ instead of using URI.parse/join). - Use existing host/port in RemoteAuthoritiesImpl and BrowserSocketFactory instead of patching them to use window.location (these are set from window.location to begin with so it should be the same result but with less patching). - Since BrowserSocketFactory includes a sub-path now (endpoints were changed upstream to serve from /quality/commit instead of from the root) the patch there has changed to prepend the base to that path (instead of using the base directly). - The workbench HTML now natively supports a base URL in the form of WORKBENCH_WEB_BASE_URL so no need for VS_BASE patches there anymore. - Upstream added type="image/x-icon" so I did as well. - Move the language patch to the end of the series so it is easier to eventually remove. - Remove the existing NLS config in favor of one that supports extensions. - Upstream deleted webview main.js and inlined it into the HTML so move that code (the parent origin check) into both those HTML files (index.html and index-no-csp.html). - The remaining diff is from changes to the surrounding context or a line was changed slightly by upstream (for example renamed files or new arguments like to the remote authority resolver). * fix: modify product.json before building Code injects this into the client during the build process so it needs to be updated before we build. * fix: update inline script nonces * Update HTML base path test * fix: missing commit Code overrides it with nothing. The date is also already injected. * fix: web extensions breaking when the commit changes By just using the marketplace directly instead of going through the backend. I am not sure what the point is when searching extensions already goes directly to the marketplace anyway. But also remove the prefix that breaks this as well because otherwise existing installations will break. |
||
Joe Previte
|
7027ec7d60
|
chore: upgrade Code to 1.66 (#5135)
* chore: upgrade Code to 1.66 * docs: update docs for Code upgrades * fixup!: docs * chore: update vscode submodule * chore: update integration patch * chore: update node-version patch * chore: update github-auth patch They completely changed how auth is handled for GitHub in https://github.com/microsoft/vscode/pull/145424 so our patch may not work. Will need to test and revisit. * refactor: remove postinstall patch It appears they renamed postinstall.js to postinstall.mjs and removed the use of `rimraf` which means our patch is no longer needed! 🎉 |
||
Asher
|
a1af9e2a56
|
chore: move to patches (#4997)
* Move integration types into code-server This will be easier to maintain than to have it as a patch. * Disable connection token Using a flag means we will not need to patch it out. I think this is new from 1.64? * Add product.json to build process This way we do not have to patch it. * Ship with remote agent package.json Instead of the root one. This contains fewer dependencies. * Let Code handle errors This way we will not have to patch Code to make this work and I think it makes sense to let Code handle the request. If we do want to handle errors we can do it cleanly by patching their error handler to throw instead. * Move manifest override into code-server This way we will not have to patch it. * Move to patches - Switch submodule to track upstream - Add quilt to the process - Add patches The node-* ignore was ignoring one of the diffs so I removed it. This was added when we were curling Node as node-v{version}-darwin-x64 for the macOS build but this no longer happens (we use the Node action to install a specific version now so we just use the system-wide Node). * Use pre-packaged Code |