Spawn a code-server instance for each test suite

This uses the current dev build by default but can be overidden with
CODE_SERVER_TEST_ENTRY (for example to test a release or some other
version).

Each instance has a separate state directory. This should make
parallelization work.

This also means you are no longer required to specify the password and
address yourself (or the extension directory once we add a test
extension). `yarn test:e2e` should just work as-is.

Lastly, it means the tests are no longer subject to yarn watch randomly
restarting.
This commit is contained in:
Asher 2021-06-22 16:34:44 -05:00
parent 49c44818d9
commit da4de439e0
No known key found for this signature in database
GPG Key ID: D63C1EF81242354A
14 changed files with 253 additions and 72 deletions

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@ -334,8 +334,9 @@ jobs:
needs: package-linux-amd64
runs-on: ubuntu-latest
env:
PASSWORD: e45432jklfdsab
CODE_SERVER_ADDRESS: http://localhost:8080
# Since we build code-server we might as well run tests from the release
# since VS Code will load faster due to the bundling.
CODE_SERVER_TEST_ENTRY: "./release-packages/code-server-linux-amd64"
steps:
- uses: actions/checkout@v2
@ -362,9 +363,11 @@ jobs:
name: release-packages
path: ./release-packages
- name: Untar code-server file
- name: Untar code-server release
run: |
cd release-packages && tar -xzf code-server*-linux-amd64.tar.gz
cd release-packages
tar -xzf code-server*-linux-amd64.tar.gz
mv code-server*-linux-amd64 code-server-linux-amd64
- name: Install dependencies
if: steps.cache-yarn.outputs.cache-hit != 'true'
@ -380,9 +383,7 @@ jobs:
yarn install --check-files
- name: Run end-to-end tests
run: |
./release-packages/code-server*-linux-amd64/bin/code-server --log trace &
yarn test:e2e
run: yarn test:e2e
- name: Upload test artifacts
if: always()

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@ -3,10 +3,35 @@ set -euo pipefail
main() {
cd "$(dirname "$0")/../.."
source ./ci/lib.sh
local dir="$PWD"
if [[ ! ${CODE_SERVER_TEST_ENTRY-} ]]; then
echo "Set CODE_SERVER_TEST_ENTRY to test another build of code-server"
else
pushd "$CODE_SERVER_TEST_ENTRY"
dir="$PWD"
popd
fi
echo "Testing build in '$dir'"
# Simple sanity checks to see that we've built. There could still be things
# wrong (native modules version issues, incomplete build, etc).
if [[ ! -d $dir/out ]]; then
echo >&2 "No code-server build detected"
echo >&2 "You can build it with 'yarn build' or 'yarn watch'"
exit 1
fi
if [[ ! -d $dir/lib/vscode/out ]]; then
echo >&2 "No VS Code build detected"
echo >&2 "You can build it with 'yarn build:vscode' or 'yarn watch'"
exit 1
fi
cd test
# We set these environment variables because they're used in the e2e tests
# they don't have to be these values, but these are the defaults
PASSWORD=e45432jklfdsab CODE_SERVER_ADDRESS=http://localhost:8080 yarn playwright test "$@"
yarn playwright test "$@"
}
main "$@"

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@ -1,12 +1,47 @@
import { field, logger } from "@coder/logger"
import { test as base } from "@playwright/test"
import { CodeServer } from "./models/CodeServer"
import { CodeServer, CodeServerPage } from "./models/CodeServer"
export const test = base.extend<{ codeServerPage: CodeServer }>({
codeServerPage: async ({ page }, use) => {
const codeServer = new CodeServer(page)
await codeServer.navigate()
await use(codeServer)
/**
* Wraps `test.describe` to create and manage an instance of code-server. If you
* don't use this you will need to create your own code-server instance and pass
* it to `test.use`.
*/
export const describe = (name: string, fn: (codeServer: CodeServer) => void) => {
test.describe(name, () => {
// This will spawn on demand so nothing is necessary on before.
const codeServer = new CodeServer(name)
// Kill code-server after the suite has ended. This may happen even without
// doing it explicitly but it seems prudent to be sure.
test.afterAll(async () => {
await codeServer.close()
})
// This makes `codeServer` available to the extend call below.
test.use({ codeServer })
fn(codeServer)
})
}
interface TestFixtures {
codeServer: CodeServer
codeServerPage: CodeServerPage
}
/**
* Create a test that spawns code-server if necessary and ensures the page is
* ready.
*/
export const test = base.extend<TestFixtures>({
codeServer: undefined, // No default; should be provided through `test.use`.
codeServerPage: async ({ codeServer, page }, use) => {
const codeServerPage = new CodeServerPage(codeServer, page)
await codeServerPage.navigate()
await use(codeServerPage)
},
})
/** Shorthand for test.expect. */
export const expect = test.expect

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@ -1,7 +1,7 @@
import { test, expect } from "./baseFixture"
import { describe, test, expect } from "./baseFixture"
// This is a "gut-check" test to make sure playwright is working as expected
test.describe("browser", () => {
describe("browser", () => {
test("browser should display correct userAgent", async ({ codeServerPage, browserName }) => {
const displayNames = {
chromium: "Chrome",

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@ -1,12 +1,12 @@
import { CODE_SERVER_ADDRESS, storageState } from "../utils/constants"
import { test, expect } from "./baseFixture"
import { storageState } from "../utils/constants"
import { describe, test, expect } from "./baseFixture"
test.describe("CodeServer", () => {
describe("CodeServer", () => {
test.use({
storageState,
})
test(`should navigate to ${CODE_SERVER_ADDRESS}`, async ({ codeServerPage }) => {
test("should navigate to home page", async ({ codeServerPage }) => {
// We navigate codeServer before each test
// and we start the test with a storage state
// which means we should be logged in
@ -14,7 +14,7 @@ test.describe("CodeServer", () => {
const url = codeServerPage.page.url()
// We use match because there may be a / at the end
// so we don't want it to fail if we expect http://localhost:8080 to match http://localhost:8080/
expect(url).toMatch(CODE_SERVER_ADDRESS)
expect(url).toMatch(await codeServerPage.address())
})
test("should always see the code-server editor", async ({ codeServerPage }) => {

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@ -1,9 +1,9 @@
import { storageState } from "../utils/constants"
import { test, expect } from "./baseFixture"
import { describe, test, expect } from "./baseFixture"
// This test is to make sure the globalSetup works as expected
// meaning globalSetup ran and stored the storageState
test.describe("globalSetup", () => {
describe("globalSetup", () => {
test.use({
storageState,
})

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@ -1,7 +1,7 @@
import { PASSWORD } from "../utils/constants"
import { test, expect } from "./baseFixture"
import { describe, test, expect } from "./baseFixture"
test.describe("login", () => {
describe("login", () => {
// Reset the browser so no cookies are persisted
// by emptying the storageState
test.use({

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@ -1,7 +1,7 @@
import { CODE_SERVER_ADDRESS, PASSWORD } from "../utils/constants"
import { test, expect } from "./baseFixture"
import { PASSWORD } from "../utils/constants"
import { describe, test, expect } from "./baseFixture"
test.describe("logout", () => {
describe("logout", () => {
// Reset the browser so no cookies are persisted
// by emptying the storageState
test.use({
@ -39,6 +39,6 @@ test.describe("logout", () => {
// https://github.com/microsoft/playwright/issues/1987#issuecomment-620182151
await Promise.all([codeServerPage.page.waitForNavigation(), codeServerPage.page.click(logoutButton)])
const currentUrl = codeServerPage.page.url()
expect(currentUrl).toBe(`${CODE_SERVER_ADDRESS}/login`)
expect(currentUrl).toBe(`${await codeServerPage.address()}/login`)
})
})

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@ -1,24 +1,163 @@
import { Logger, logger } from "@coder/logger"
import * as cp from "child_process"
import { promises as fs } from "fs"
import * as path from "path"
import { Page } from "playwright"
import { CODE_SERVER_ADDRESS, workspaceDir } from "../../utils/constants"
import { onLine } from "../../../src/node/util"
import { PASSWORD, workspaceDir } from "../../utils/constants"
import { tmpdir } from "../../utils/helpers"
// This is a Page Object Model
// We use these to simplify e2e test authoring
// See Playwright docs: https://playwright.dev/docs/pom/
export class CodeServer {
private readonly editorSelector = "div.monaco-workbench"
constructor(public readonly page: Page) {}
interface CodeServerProcess {
process: cp.ChildProcess
address: string
}
/**
* Navigates to CODE_SERVER_ADDRESS. It will open a newly created random
* directory.
* Class for spawning and managing code-server.
*/
export class CodeServer {
private process: Promise<CodeServerProcess> | undefined
private readonly logger: Logger
private closed = false
constructor(name: string) {
this.logger = logger.named(name)
}
/**
* The address at which code-server can be accessed. Spawns code-server if it
* has not yet been spawned.
*/
async address(): Promise<string> {
if (!this.process) {
this.process = this.spawn()
}
const { address } = await this.process
return address
}
/**
* Create a random workspace and seed it with settings.
*/
private async createWorkspace(): Promise<string> {
const dir = await tmpdir(workspaceDir)
await fs.mkdir(path.join(dir, ".vscode"))
await fs.writeFile(
path.join(dir, ".vscode/settings.json"),
JSON.stringify({
"workbench.startupEditor": "none",
}),
"utf8",
)
return dir
}
/**
* Spawn a new code-server process with its own workspace and data
* directories.
*/
private async spawn(): Promise<CodeServerProcess> {
// This will be used both as the workspace and data directory to ensure
// instances don't bleed into each other.
const dir = await this.createWorkspace()
return new Promise((resolve, reject) => {
this.logger.debug("spawning")
const proc = cp.spawn(
"node",
[
process.env.CODE_SERVER_TEST_ENTRY || ".",
// Using port zero will spawn on a random port.
"--bind-addr",
"127.0.0.1:0",
// Setting the XDG variables would be easier and more thorough but the
// modules we import ignores those variables for non-Linux operating
// systems so use these flags instead.
"--config",
path.join(dir, "config.yaml"),
"--user-data-dir",
dir,
// The last argument is the workspace to open.
dir,
],
{
cwd: path.join(__dirname, "../../.."),
env: {
...process.env,
PASSWORD,
},
},
)
proc.on("error", (error) => {
this.logger.error(error.message)
reject(error)
})
proc.on("close", () => {
const error = new Error("closed unexpectedly")
if (!this.closed) {
this.logger.error(error.message)
}
reject(error)
})
let resolved = false
proc.stdout.setEncoding("utf8")
onLine(proc, (line) => {
// Log the line without the timestamp.
this.logger.trace(line.replace(/\[.+\]/, ""))
if (resolved) {
return
}
const match = line.trim().match(/HTTP server listening on (https?:\/\/[.:\d]+)$/)
if (match) {
// Cookies don't seem to work on IP address so swap to localhost.
// TODO: Investigate whether this is a bug with code-server.
const address = match[1].replace("127.0.0.1", "localhost")
this.logger.debug(`spawned on ${address}`)
resolved = true
resolve({ process: proc, address })
}
})
})
}
/**
* Close the code-server process.
*/
async close(): Promise<void> {
logger.debug("closing")
if (this.process) {
const proc = (await this.process).process
this.closed = true // To prevent the close handler from erroring.
proc.kill()
}
}
}
/**
* This is a "Page Object Model" (https://playwright.dev/docs/pom/) meant to
* wrap over a page and represent actions on that page in a more readable way.
* This targets a specific code-server instance which must be passed in.
* Navigation and setup performed by this model will cause the code-server
* process to spawn if it hasn't yet.
*/
export class CodeServerPage {
private readonly editorSelector = "div.monaco-workbench"
constructor(private readonly codeServer: CodeServer, public readonly page: Page) {}
address() {
return this.codeServer.address()
}
/**
* Navigate to code-server.
*/
async navigate() {
const dir = await this.createWorkspace()
await this.page.goto(`${CODE_SERVER_ADDRESS}?folder=${dir}`, { waitUntil: "networkidle" })
const address = await this.codeServer.address()
await this.page.goto(address, { waitUntil: "networkidle" })
}
/**
@ -45,7 +184,7 @@ export class CodeServer {
await this.page.waitForTimeout(1000)
reloadCount += 1
if ((await this.isEditorVisible()) && (await this.isConnected())) {
console.log(` Editor became ready after ${reloadCount} reloads`)
logger.debug(`editor became ready after ${reloadCount} reloads`)
break
}
await this.page.reload()
@ -67,7 +206,7 @@ export class CodeServer {
async isConnected() {
await this.page.waitForLoadState("networkidle")
const host = new URL(CODE_SERVER_ADDRESS).host
const host = new URL(await this.codeServer.address()).host
const hostSelector = `[title="Editing on ${host}"]`
await this.page.waitForSelector(hostSelector)
@ -107,29 +246,12 @@ export class CodeServer {
}
/**
* Navigates to CODE_SERVER_ADDRESS
* and reloads until the editor is ready
* Navigates to code-server then reloads until the editor is ready.
*
* Helpful for running before tests
* It is recommended to run setup before using this model in any tests.
*/
async setup() {
await this.navigate()
await this.reloadUntilEditorIsReady()
}
/**
* Create a random workspace and seed it with settings.
*/
private async createWorkspace(): Promise<string> {
const dir = await tmpdir(workspaceDir)
await fs.mkdir(path.join(dir, ".vscode"))
await fs.writeFile(
path.join(dir, ".vscode/settings.json"),
JSON.stringify({
"workbench.startupEditor": "none",
}),
"utf8",
)
return dir
}
}

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@ -1,7 +1,7 @@
import { storageState } from "../utils/constants"
import { test, expect } from "./baseFixture"
import { describe, test, expect } from "./baseFixture"
test.describe("Open Help > About", () => {
describe("Open Help > About", () => {
test.use({
storageState,
})

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@ -4,9 +4,9 @@ import * as path from "path"
import util from "util"
import { storageState } from "../utils/constants"
import { tmpdir } from "../utils/helpers"
import { expect, test } from "./baseFixture"
import { describe, expect, test } from "./baseFixture"
test.describe("Integrated Terminal", () => {
describe("Integrated Terminal", () => {
// Create a new context with the saved storage state
// so we don't have to logged in
const testFileName = "pipe"

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@ -6,8 +6,7 @@ import path from "path"
const config: PlaywrightTestConfig = {
testDir: path.join(__dirname, "e2e"), // Search for tests in this directory.
timeout: 60000, // Each test is given 60 seconds.
retries: process.env.CI ? 2 : 1, // Retry twice in CI due to flakiness.
workers: 1,
retries: process.env.CI ? 2 : 1, // Retry in CI due to flakiness.
globalSetup: require.resolve("./utils/globalSetup.ts"),
reporter: "list",
// Put any shared options on the top level.

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@ -1,4 +1,3 @@
export const CODE_SERVER_ADDRESS = process.env.CODE_SERVER_ADDRESS || "http://localhost:8080"
export const PASSWORD = process.env.PASSWORD || "e45432jklfdsab"
export const PASSWORD = "e45432jklfdsab"
export const storageState = JSON.parse(process.env.STORAGE || "{}")
export const workspaceDir = "workspaces"

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@ -25,7 +25,7 @@ export function createLoggerMock() {
*/
export async function clean(testName: string): Promise<void> {
const dir = path.join(os.tmpdir(), `code-server/tests/${testName}`)
await fs.rm(dir, { recursive: true })
await fs.rmdir(dir, { recursive: true })
}
/**