mirror of https://github.com/coder/code-server.git
Spawn a code-server instance for each test suite
This uses the current dev build by default but can be overidden with CODE_SERVER_TEST_ENTRY (for example to test a release or some other version). Each instance has a separate state directory. This should make parallelization work. This also means you are no longer required to specify the password and address yourself (or the extension directory once we add a test extension). `yarn test:e2e` should just work as-is. Lastly, it means the tests are no longer subject to yarn watch randomly restarting.
This commit is contained in:
parent
49c44818d9
commit
da4de439e0
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@ -334,8 +334,9 @@ jobs:
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needs: package-linux-amd64
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runs-on: ubuntu-latest
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env:
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PASSWORD: e45432jklfdsab
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CODE_SERVER_ADDRESS: http://localhost:8080
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# Since we build code-server we might as well run tests from the release
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# since VS Code will load faster due to the bundling.
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CODE_SERVER_TEST_ENTRY: "./release-packages/code-server-linux-amd64"
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steps:
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- uses: actions/checkout@v2
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@ -362,9 +363,11 @@ jobs:
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name: release-packages
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path: ./release-packages
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- name: Untar code-server file
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- name: Untar code-server release
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run: |
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cd release-packages && tar -xzf code-server*-linux-amd64.tar.gz
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cd release-packages
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tar -xzf code-server*-linux-amd64.tar.gz
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mv code-server*-linux-amd64 code-server-linux-amd64
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- name: Install dependencies
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if: steps.cache-yarn.outputs.cache-hit != 'true'
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@ -380,9 +383,7 @@ jobs:
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yarn install --check-files
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- name: Run end-to-end tests
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run: |
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./release-packages/code-server*-linux-amd64/bin/code-server --log trace &
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yarn test:e2e
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run: yarn test:e2e
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- name: Upload test artifacts
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if: always()
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@ -3,10 +3,35 @@ set -euo pipefail
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main() {
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cd "$(dirname "$0")/../.."
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source ./ci/lib.sh
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local dir="$PWD"
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if [[ ! ${CODE_SERVER_TEST_ENTRY-} ]]; then
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echo "Set CODE_SERVER_TEST_ENTRY to test another build of code-server"
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else
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pushd "$CODE_SERVER_TEST_ENTRY"
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dir="$PWD"
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popd
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fi
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echo "Testing build in '$dir'"
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# Simple sanity checks to see that we've built. There could still be things
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# wrong (native modules version issues, incomplete build, etc).
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if [[ ! -d $dir/out ]]; then
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echo >&2 "No code-server build detected"
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echo >&2 "You can build it with 'yarn build' or 'yarn watch'"
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exit 1
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fi
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if [[ ! -d $dir/lib/vscode/out ]]; then
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echo >&2 "No VS Code build detected"
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echo >&2 "You can build it with 'yarn build:vscode' or 'yarn watch'"
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exit 1
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fi
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cd test
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# We set these environment variables because they're used in the e2e tests
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# they don't have to be these values, but these are the defaults
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PASSWORD=e45432jklfdsab CODE_SERVER_ADDRESS=http://localhost:8080 yarn playwright test "$@"
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yarn playwright test "$@"
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}
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main "$@"
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@ -1,12 +1,47 @@
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import { field, logger } from "@coder/logger"
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import { test as base } from "@playwright/test"
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import { CodeServer } from "./models/CodeServer"
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import { CodeServer, CodeServerPage } from "./models/CodeServer"
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export const test = base.extend<{ codeServerPage: CodeServer }>({
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codeServerPage: async ({ page }, use) => {
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const codeServer = new CodeServer(page)
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await codeServer.navigate()
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await use(codeServer)
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/**
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* Wraps `test.describe` to create and manage an instance of code-server. If you
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* don't use this you will need to create your own code-server instance and pass
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* it to `test.use`.
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*/
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export const describe = (name: string, fn: (codeServer: CodeServer) => void) => {
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test.describe(name, () => {
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// This will spawn on demand so nothing is necessary on before.
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const codeServer = new CodeServer(name)
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// Kill code-server after the suite has ended. This may happen even without
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// doing it explicitly but it seems prudent to be sure.
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test.afterAll(async () => {
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await codeServer.close()
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})
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// This makes `codeServer` available to the extend call below.
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test.use({ codeServer })
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fn(codeServer)
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})
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}
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interface TestFixtures {
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codeServer: CodeServer
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codeServerPage: CodeServerPage
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}
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/**
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* Create a test that spawns code-server if necessary and ensures the page is
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* ready.
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*/
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export const test = base.extend<TestFixtures>({
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codeServer: undefined, // No default; should be provided through `test.use`.
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codeServerPage: async ({ codeServer, page }, use) => {
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const codeServerPage = new CodeServerPage(codeServer, page)
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await codeServerPage.navigate()
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await use(codeServerPage)
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},
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})
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/** Shorthand for test.expect. */
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export const expect = test.expect
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import { test, expect } from "./baseFixture"
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import { describe, test, expect } from "./baseFixture"
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// This is a "gut-check" test to make sure playwright is working as expected
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test.describe("browser", () => {
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describe("browser", () => {
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test("browser should display correct userAgent", async ({ codeServerPage, browserName }) => {
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const displayNames = {
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chromium: "Chrome",
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import { CODE_SERVER_ADDRESS, storageState } from "../utils/constants"
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import { test, expect } from "./baseFixture"
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import { storageState } from "../utils/constants"
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import { describe, test, expect } from "./baseFixture"
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test.describe("CodeServer", () => {
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describe("CodeServer", () => {
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test.use({
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storageState,
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})
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test(`should navigate to ${CODE_SERVER_ADDRESS}`, async ({ codeServerPage }) => {
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test("should navigate to home page", async ({ codeServerPage }) => {
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// We navigate codeServer before each test
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// and we start the test with a storage state
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// which means we should be logged in
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const url = codeServerPage.page.url()
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// We use match because there may be a / at the end
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// so we don't want it to fail if we expect http://localhost:8080 to match http://localhost:8080/
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expect(url).toMatch(CODE_SERVER_ADDRESS)
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expect(url).toMatch(await codeServerPage.address())
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})
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test("should always see the code-server editor", async ({ codeServerPage }) => {
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@ -1,9 +1,9 @@
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import { storageState } from "../utils/constants"
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import { test, expect } from "./baseFixture"
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import { describe, test, expect } from "./baseFixture"
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// This test is to make sure the globalSetup works as expected
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// meaning globalSetup ran and stored the storageState
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test.describe("globalSetup", () => {
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describe("globalSetup", () => {
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test.use({
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storageState,
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})
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@ -1,7 +1,7 @@
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import { PASSWORD } from "../utils/constants"
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import { test, expect } from "./baseFixture"
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import { describe, test, expect } from "./baseFixture"
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test.describe("login", () => {
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describe("login", () => {
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// Reset the browser so no cookies are persisted
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// by emptying the storageState
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test.use({
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@ -1,7 +1,7 @@
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import { CODE_SERVER_ADDRESS, PASSWORD } from "../utils/constants"
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import { test, expect } from "./baseFixture"
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import { PASSWORD } from "../utils/constants"
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import { describe, test, expect } from "./baseFixture"
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test.describe("logout", () => {
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describe("logout", () => {
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// Reset the browser so no cookies are persisted
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// by emptying the storageState
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test.use({
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// https://github.com/microsoft/playwright/issues/1987#issuecomment-620182151
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await Promise.all([codeServerPage.page.waitForNavigation(), codeServerPage.page.click(logoutButton)])
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const currentUrl = codeServerPage.page.url()
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expect(currentUrl).toBe(`${CODE_SERVER_ADDRESS}/login`)
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expect(currentUrl).toBe(`${await codeServerPage.address()}/login`)
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})
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})
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@ -1,24 +1,163 @@
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import { Logger, logger } from "@coder/logger"
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import * as cp from "child_process"
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import { promises as fs } from "fs"
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import * as path from "path"
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import { Page } from "playwright"
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import { CODE_SERVER_ADDRESS, workspaceDir } from "../../utils/constants"
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import { onLine } from "../../../src/node/util"
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import { PASSWORD, workspaceDir } from "../../utils/constants"
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import { tmpdir } from "../../utils/helpers"
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// This is a Page Object Model
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// We use these to simplify e2e test authoring
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// See Playwright docs: https://playwright.dev/docs/pom/
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export class CodeServer {
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private readonly editorSelector = "div.monaco-workbench"
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constructor(public readonly page: Page) {}
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interface CodeServerProcess {
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process: cp.ChildProcess
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address: string
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}
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/**
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* Navigates to CODE_SERVER_ADDRESS. It will open a newly created random
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* directory.
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* Class for spawning and managing code-server.
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*/
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export class CodeServer {
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private process: Promise<CodeServerProcess> | undefined
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private readonly logger: Logger
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private closed = false
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constructor(name: string) {
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this.logger = logger.named(name)
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}
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/**
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* The address at which code-server can be accessed. Spawns code-server if it
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* has not yet been spawned.
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*/
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async address(): Promise<string> {
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if (!this.process) {
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this.process = this.spawn()
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}
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const { address } = await this.process
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return address
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}
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/**
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* Create a random workspace and seed it with settings.
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*/
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private async createWorkspace(): Promise<string> {
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const dir = await tmpdir(workspaceDir)
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await fs.mkdir(path.join(dir, ".vscode"))
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await fs.writeFile(
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path.join(dir, ".vscode/settings.json"),
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JSON.stringify({
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"workbench.startupEditor": "none",
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}),
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"utf8",
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)
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return dir
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}
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/**
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* Spawn a new code-server process with its own workspace and data
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* directories.
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*/
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private async spawn(): Promise<CodeServerProcess> {
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// This will be used both as the workspace and data directory to ensure
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// instances don't bleed into each other.
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const dir = await this.createWorkspace()
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return new Promise((resolve, reject) => {
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this.logger.debug("spawning")
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const proc = cp.spawn(
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"node",
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[
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process.env.CODE_SERVER_TEST_ENTRY || ".",
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// Using port zero will spawn on a random port.
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"--bind-addr",
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"127.0.0.1:0",
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// Setting the XDG variables would be easier and more thorough but the
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// modules we import ignores those variables for non-Linux operating
|
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// systems so use these flags instead.
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"--config",
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path.join(dir, "config.yaml"),
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"--user-data-dir",
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dir,
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// The last argument is the workspace to open.
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dir,
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],
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{
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cwd: path.join(__dirname, "../../.."),
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env: {
|
||||
...process.env,
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PASSWORD,
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},
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},
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)
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proc.on("error", (error) => {
|
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this.logger.error(error.message)
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reject(error)
|
||||
})
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|
||||
proc.on("close", () => {
|
||||
const error = new Error("closed unexpectedly")
|
||||
if (!this.closed) {
|
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this.logger.error(error.message)
|
||||
}
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reject(error)
|
||||
})
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||||
|
||||
let resolved = false
|
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proc.stdout.setEncoding("utf8")
|
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onLine(proc, (line) => {
|
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// Log the line without the timestamp.
|
||||
this.logger.trace(line.replace(/\[.+\]/, ""))
|
||||
if (resolved) {
|
||||
return
|
||||
}
|
||||
const match = line.trim().match(/HTTP server listening on (https?:\/\/[.:\d]+)$/)
|
||||
if (match) {
|
||||
// Cookies don't seem to work on IP address so swap to localhost.
|
||||
// TODO: Investigate whether this is a bug with code-server.
|
||||
const address = match[1].replace("127.0.0.1", "localhost")
|
||||
this.logger.debug(`spawned on ${address}`)
|
||||
resolved = true
|
||||
resolve({ process: proc, address })
|
||||
}
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* Close the code-server process.
|
||||
*/
|
||||
async close(): Promise<void> {
|
||||
logger.debug("closing")
|
||||
if (this.process) {
|
||||
const proc = (await this.process).process
|
||||
this.closed = true // To prevent the close handler from erroring.
|
||||
proc.kill()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This is a "Page Object Model" (https://playwright.dev/docs/pom/) meant to
|
||||
* wrap over a page and represent actions on that page in a more readable way.
|
||||
* This targets a specific code-server instance which must be passed in.
|
||||
* Navigation and setup performed by this model will cause the code-server
|
||||
* process to spawn if it hasn't yet.
|
||||
*/
|
||||
export class CodeServerPage {
|
||||
private readonly editorSelector = "div.monaco-workbench"
|
||||
|
||||
constructor(private readonly codeServer: CodeServer, public readonly page: Page) {}
|
||||
|
||||
address() {
|
||||
return this.codeServer.address()
|
||||
}
|
||||
|
||||
/**
|
||||
* Navigate to code-server.
|
||||
*/
|
||||
async navigate() {
|
||||
const dir = await this.createWorkspace()
|
||||
await this.page.goto(`${CODE_SERVER_ADDRESS}?folder=${dir}`, { waitUntil: "networkidle" })
|
||||
const address = await this.codeServer.address()
|
||||
await this.page.goto(address, { waitUntil: "networkidle" })
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -45,7 +184,7 @@ export class CodeServer {
|
|||
await this.page.waitForTimeout(1000)
|
||||
reloadCount += 1
|
||||
if ((await this.isEditorVisible()) && (await this.isConnected())) {
|
||||
console.log(` Editor became ready after ${reloadCount} reloads`)
|
||||
logger.debug(`editor became ready after ${reloadCount} reloads`)
|
||||
break
|
||||
}
|
||||
await this.page.reload()
|
||||
|
@ -67,7 +206,7 @@ export class CodeServer {
|
|||
async isConnected() {
|
||||
await this.page.waitForLoadState("networkidle")
|
||||
|
||||
const host = new URL(CODE_SERVER_ADDRESS).host
|
||||
const host = new URL(await this.codeServer.address()).host
|
||||
const hostSelector = `[title="Editing on ${host}"]`
|
||||
await this.page.waitForSelector(hostSelector)
|
||||
|
||||
|
@ -107,29 +246,12 @@ export class CodeServer {
|
|||
}
|
||||
|
||||
/**
|
||||
* Navigates to CODE_SERVER_ADDRESS
|
||||
* and reloads until the editor is ready
|
||||
* Navigates to code-server then reloads until the editor is ready.
|
||||
*
|
||||
* Helpful for running before tests
|
||||
* It is recommended to run setup before using this model in any tests.
|
||||
*/
|
||||
async setup() {
|
||||
await this.navigate()
|
||||
await this.reloadUntilEditorIsReady()
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a random workspace and seed it with settings.
|
||||
*/
|
||||
private async createWorkspace(): Promise<string> {
|
||||
const dir = await tmpdir(workspaceDir)
|
||||
await fs.mkdir(path.join(dir, ".vscode"))
|
||||
await fs.writeFile(
|
||||
path.join(dir, ".vscode/settings.json"),
|
||||
JSON.stringify({
|
||||
"workbench.startupEditor": "none",
|
||||
}),
|
||||
"utf8",
|
||||
)
|
||||
return dir
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { storageState } from "../utils/constants"
|
||||
import { test, expect } from "./baseFixture"
|
||||
import { describe, test, expect } from "./baseFixture"
|
||||
|
||||
test.describe("Open Help > About", () => {
|
||||
describe("Open Help > About", () => {
|
||||
test.use({
|
||||
storageState,
|
||||
})
|
||||
|
|
|
@ -4,9 +4,9 @@ import * as path from "path"
|
|||
import util from "util"
|
||||
import { storageState } from "../utils/constants"
|
||||
import { tmpdir } from "../utils/helpers"
|
||||
import { expect, test } from "./baseFixture"
|
||||
import { describe, expect, test } from "./baseFixture"
|
||||
|
||||
test.describe("Integrated Terminal", () => {
|
||||
describe("Integrated Terminal", () => {
|
||||
// Create a new context with the saved storage state
|
||||
// so we don't have to logged in
|
||||
const testFileName = "pipe"
|
||||
|
|
|
@ -6,8 +6,7 @@ import path from "path"
|
|||
const config: PlaywrightTestConfig = {
|
||||
testDir: path.join(__dirname, "e2e"), // Search for tests in this directory.
|
||||
timeout: 60000, // Each test is given 60 seconds.
|
||||
retries: process.env.CI ? 2 : 1, // Retry twice in CI due to flakiness.
|
||||
workers: 1,
|
||||
retries: process.env.CI ? 2 : 1, // Retry in CI due to flakiness.
|
||||
globalSetup: require.resolve("./utils/globalSetup.ts"),
|
||||
reporter: "list",
|
||||
// Put any shared options on the top level.
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
export const CODE_SERVER_ADDRESS = process.env.CODE_SERVER_ADDRESS || "http://localhost:8080"
|
||||
export const PASSWORD = process.env.PASSWORD || "e45432jklfdsab"
|
||||
export const PASSWORD = "e45432jklfdsab"
|
||||
export const storageState = JSON.parse(process.env.STORAGE || "{}")
|
||||
export const workspaceDir = "workspaces"
|
||||
|
|
|
@ -25,7 +25,7 @@ export function createLoggerMock() {
|
|||
*/
|
||||
export async function clean(testName: string): Promise<void> {
|
||||
const dir = path.join(os.tmpdir(), `code-server/tests/${testName}`)
|
||||
await fs.rm(dir, { recursive: true })
|
||||
await fs.rmdir(dir, { recursive: true })
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
Loading…
Reference in New Issue