TrollStore/TrollHelper/main.m

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#import <Foundation/Foundation.h>
#import "TSHAppDelegateNoScene.h"
#import "TSHAppDelegateWithScene.h"
#import "TSHSceneDelegate.h"
#import <TSUtil.h>
#import <objc/runtime.h>
BOOL sceneDelegateFix(void)
{
NSString* sceneDelegateClassName = nil;
NSDictionary* UIApplicationSceneManifest = [NSBundle.mainBundle objectForInfoDictionaryKey:@"UIApplicationSceneManifest"];
if(UIApplicationSceneManifest && [UIApplicationSceneManifest isKindOfClass:NSDictionary.class])
{
NSDictionary* UISceneConfiguration = UIApplicationSceneManifest[@"UISceneConfigurations"];
if(UISceneConfiguration && [UISceneConfiguration isKindOfClass:NSDictionary.class])
{
NSArray* UIWindowSceneSessionRoleApplication = UISceneConfiguration[@"UIWindowSceneSessionRoleApplication"];
if(UIWindowSceneSessionRoleApplication && [UIWindowSceneSessionRoleApplication isKindOfClass:NSArray.class])
{
NSDictionary* sceneToUse = nil;
if(UIWindowSceneSessionRoleApplication.count > 1)
{
for(NSDictionary* scene in UIWindowSceneSessionRoleApplication)
{
if([scene isKindOfClass:NSDictionary.class])
{
NSString* UISceneConfigurationName = scene[@"UISceneConfigurationName"];
if([UISceneConfigurationName isKindOfClass:NSString.class])
{
if([UISceneConfigurationName isEqualToString:@"Default Configuration"])
{
sceneToUse = scene;
break;
}
}
}
}
if(!sceneToUse)
{
sceneToUse = UIWindowSceneSessionRoleApplication.firstObject;
}
}
else
{
sceneToUse = UIWindowSceneSessionRoleApplication.firstObject;
}
if(sceneToUse && [sceneToUse isKindOfClass:NSDictionary.class])
{
sceneDelegateClassName = sceneToUse[@"UISceneDelegateClassName"];
}
}
}
}
if(sceneDelegateClassName && [sceneDelegateClassName isKindOfClass:NSString.class])
{
Class newClass = objc_allocateClassPair([TSHSceneDelegate class], sceneDelegateClassName.UTF8String, 0);
objc_registerClassPair(newClass);
return YES;
}
return NO;
}
int main(int argc, char *argv[], char *envp[]) {
@autoreleasepool {
#ifdef EMBEDDED_ROOT_HELPER
extern int rootHelperMain(int argc, char *argv[], char *envp[]);
if(getuid() == 0)
{
// I got this idea while taking a dump
// Don't judge
return rootHelperMain(argc, argv, envp);
}
#endif
chineseWifiFixup();
if(sceneDelegateFix())
{
return UIApplicationMain(argc, argv, nil, NSStringFromClass(TSHAppDelegateWithScene.class));
}
else
{
return UIApplicationMain(argc, argv, nil, NSStringFromClass(TSHAppDelegateNoScene.class));
}
}
}