* Include bin scripts for all platforms
These will get symlinked as part of the postinstall. These scripts
provide everything ours does inside the integrated terminal plus more.
* Improve OS detection
Specifically for Windows although we do not yet support Windows.
Also standardize the duplicate arch functions since they had drifted
from each other bit.
* Remove duplicate asar symlink
Since standalone releases run the postinstall they will get the asar
symlink there. That means the symlink will not exist for the npm
package and we will not need to ignore it.
The symlink portion is split out so it can be re-used for other
symlinks (for example linking bin scripts).
* Add symlinks to bin scripts
* Add test for opening a file from the terminal
* Add global Playwright timeout
Otherwise it will exceed the Actions timeout and get rudely killed
without any output.
* Make sed work on macOS
* Fix Node path in bin scripts
* Disable shellcheck expansion error
* Make scripts executable
* Remove .bak files created by sed
* Include Code build script in cache hash
Otherwise if we change the script it will not rebuild Code.
* Make sure the terminal opens
The selector was timing out even though it matched more than one element
but matching on the focused one appears to work.
In addition add a loop so it can keep trying to open the terminal
if something goes wrong with the focus.
* chore(release): bump version to 4.5.1
* chore: bump helm chart
* chore: update CHANGELOG
* Revert "chore: bump helm chart"
This reverts commit 703b03b665.
* chore: bump helm chart to 3.0.0
* revert: remove bad change to manifes.json icon
* fix(ci): add package.json.version to code cachekey
Before this, creating a release sometimes prevented vscode from
rebuilding and using the cache instead. Now we use the
package.json.version in the cache key to "bust" the cache if the
package.json version is updated (aka a release).
Fixes#5316
* Update .github/workflows/ci.yaml
Co-authored-by: Asher <ash@coder.com>
* fixup: formatting
* Revert "refactor: remove version check e2e test"
This reverts commit b23c398b7d.
Co-authored-by: Asher <ash@coder.com>
* chore(release): bump version to 4.5.0
* chore: update CHANGELOG
* chore: bump chart version
* docs: update MAINTAINING
* fix: add VSCODE_DEV=1 to e2e script
I'm not sure what changed in the latest version but without setting
VSCODE_DEV=1, code-server won't load. This fixes that.
* Revert "fix: add VSCODE_DEV=1 to e2e script"
This reverts commit 58c4826af8.
* fix: try setting VSCODE_DEV=1
* Revert "fix: try setting VSCODE_DEV=1"
This reverts commit 902f5f2f30.
* refactor: remove version check e2e test
I am not sure why this is passing locally and failing CI. I need to
further investigate this since it fails depending on where you test.
* feat: add installExtension integration test
This adds a new helper function called `runCodeServerCommand` along with
a test for `--install-extension`. We can use this approach for writing
integration tests (i.e. testing a real code-server build, CLI commands,
etc).
* refactor: s/ test:standalone with test:integration
This replaces our integration approach to use Jest instead of a single
bash script. By doing this, we will be able to easily maintain and add
to our integration test suite.
* refactor: filter unit tests
Now that our integration tests also use Jest, we need to update our unit
test script to ignore `test/integration`.
* refactor: add SKIP_SUBMODULE_DEPS to postinstall
* refactor: add SKIP_SUBMODULE_DEPS to postinstall
* fixup!: skip submod deps
* refactor: move runCodeServerCommand into sep. file
When Jest runs a test, it loads all the files and imports for that test.
This means you might be "requiring" code that's unrelated to your tests.
This leads to unexpected errors depending on where the code runs.
Moved this file to avoid GLIBC and other errors relaed to argon2 when
running integration tests in CI.
* fizup: formatting
* fizup: increase timeout
* refactor: use fixture in installExtension test
Instead of relying on a network to install an extension, we use a
fixture - vsix file in the repo. This is also faster.
* feat: add integration test for listExtensions
* chore: ignore integration fixtures
* fixup: formatting
* fixup: remove custom-hacks.css
* fixup: formatting
* Update test/integration/installExtension.test.ts
Co-authored-by: Asher <ash@coder.com>
* Update test/integration/listExtensions.test.ts
Co-authored-by: Asher <ash@coder.com>
* Update test/integration/installExtension.test.ts
Co-authored-by: Asher <ash@coder.com>
* Update test/integration/listExtensions.test.ts
Co-authored-by: Asher <ash@coder.com>
* fixup: contributing integration tests section
* fixup: update ci/readme
* fixup: use RELEASE_PATH in test-integration.sh
* refactor: unzip vsix for listExtensions
* refactor: use exec instead of spawn
* Update docs/CONTRIBUTING.md
Co-authored-by: Asher <ash@coder.com>
* Update test/integration/listExtensions.test.ts
Co-authored-by: Asher <ash@coder.com>
* Update test/integration/listExtensions.test.ts
Co-authored-by: Asher <ash@coder.com>
* Update test/integration/listExtensions.test.ts
Co-authored-by: Asher <ash@coder.com>
* refactor: use different default binary path
* fixup!: formatting
Co-authored-by: Asher <ash@coder.com>
* chore: update Code to 1.67
Was able to remove our changes to common/webview.ts since they are
upstream now.
Other than that no serious changes, just context diffs.
* chore: update Code to 1.68
- Upstream moved the web socket endpoint so change the Express route
from / to *. That will let web sockets work at any endpoint.
- Everything in the workbench config is basically the same but
de-indented (upstream extracted it into a separate object which
resulted in a de-indent), the ordering is slightly different, and
instead of vscodeBase we now need vscodeBase + this._staticRoute since
everything is served from a sub-path now.
- Move manifest link back to the root since that is where we host our
manifest.
- Change RemoteAuthoritiesImpl to use the same path building method as
in other places (+ instead of using URI.parse/join).
- Use existing host/port in RemoteAuthoritiesImpl and
BrowserSocketFactory instead of patching them to use window.location
(these are set from window.location to begin with so it should be the
same result but with less patching).
- Since BrowserSocketFactory includes a sub-path now (endpoints were
changed upstream to serve from /quality/commit instead of from the
root) the patch there has changed to prepend the base to that
path (instead of using the base directly).
- The workbench HTML now natively supports a base URL in the form of
WORKBENCH_WEB_BASE_URL so no need for VS_BASE patches there anymore.
- Upstream added type="image/x-icon" so I did as well.
- Move the language patch to the end of the series so it is easier to
eventually remove.
- Remove the existing NLS config in favor of one that supports
extensions.
- Upstream deleted webview main.js and inlined it into the HTML so move
that code (the parent origin check) into both those HTML files
(index.html and index-no-csp.html).
- The remaining diff is from changes to the surrounding context or a
line was changed slightly by upstream (for example renamed files or
new arguments like to the remote authority resolver).
* fix: modify product.json before building
Code injects this into the client during the build process so it needs
to be updated before we build.
* fix: update inline script nonces
* Update HTML base path test
* fix: missing commit
Code overrides it with nothing.
The date is also already injected.
* fix: web extensions breaking when the commit changes
By just using the marketplace directly instead of going through the
backend. I am not sure what the point is when searching extensions
already goes directly to the marketplace anyway.
But also remove the prefix that breaks this as well because otherwise
existing installations will break.
* chore: upgrade Code to 1.66
* docs: update docs for Code upgrades
* fixup!: docs
* chore: update vscode submodule
* chore: update integration patch
* chore: update node-version patch
* chore: update github-auth patch
They completely changed how auth is handled for GitHub in
https://github.com/microsoft/vscode/pull/145424 so our patch may not
work. Will need to test and revisit.
* refactor: remove postinstall patch
It appears they renamed postinstall.js to postinstall.mjs and removed
the use of `rimraf` which means our patch is no longer needed! 🎉b0e8554cce
* chore: refresh local-storage patch
* chore: refresh service-worker patch
* chore: bulk refresh patches
* fixup!: docs formatting
* refactor: remove unused last-opened patch
* fixup!: formatting docs
* fixup!: formatting docs
* refactor: remove rsync postinstall
* Revert "refactor: remove rsync postinstall"
This reverts commit 8d6b613e9d.
* refactor: update postinstall.js to .mjs
* feat(patches): add parent-origin bypass
* docs(patches): add notes for testing store-socket
* docs(patches): update testing info for node-version
* refactor(patches): delete github-auth.diff patch
* docs(patches): add notes for testing connection-type
* fixup!: delete github-auth patch
* fixup!: update connection type testing
* docs(patches): add notes to insecure-notification.diff
* docs(patches): add nots for update-check.diff
* fixup!: remove comma in integration patch
* fix(e2e): disable workspace trust
* refactor: add --no-default-rc for yarn install
* feat(patches): remove yarnrc in presinstall
* fixup!: silly mistake
* docs: add note about KEEP_MODULES=1
* docs(patches): add testing notes for node-version
* refactor(patches): remove node-version
It appears this is no longer needed due to the `remote/package.json` now which
targets node rather than electron.
* fixup!: add cd ../.. to code upgrade instructions
* fixup!: add note to yarn --production flag
* fixup!: make parent-origin easier to upstream
* Revert "refactor(patches): delete github-auth.diff patch"
This reverts commit 31a354a343.
* Revert "fixup!: delete github-auth patch"
This reverts commit bdeb5212e8.
* Merge webview origin patch into webview patch
* Remove unused post-install patch
* Prevent builtin extensions from updating
* Refresh sourcemaps patch
* Update Node to v16
This matches the version in ./lib/vscode/remote/.yarnrc.
I changed the engine to exactly 16 since if you use any different
version it will just not work since the modules will have been built for
16 (due to the .yarnrc).
* Replace fs.rmdir with fs.rm
Node is showing a deprecation warning about it.
* Update github-auth patch
The local credentials provider is no longer used when there is a remote
so this code moved into the backend web credential provider.
* Prevent fs.rm from erroring about non-existent files
We were using fs.rmdir which presumably did not have the same behavior
in v14 (in v16 fs.rmdir also errors).
* Install Python 3 in CentOS CI container
Co-authored-by: Asher <ash@coder.com>
We tried to switch from `yarn` to `npm` because `yarn` ignores lockfiles
but learned that we missed a few key things.
For now, we are reverting docs and a few other changes that suggested
using `npm` instead of `yarn` until we fully remove `yarn` from the
codebase.
t Please enter the commit message for your changes. Lines starting
* Use --exclude to skip node_modules
Instead of copying and then deleting them. This will also catch some
node_modules directories that were missed.
* Remove per-extension dependency install
Code packages all the dependencies using webpack for each extension so
there are no dependencies to install.
* Include source maps
I also moved this to its own patch because it feels sufficiently
standalone.
Fixes#5026.
* Refresh language patch
The base is slightly different so it needed to be refreshed.
* Add missing package.json
This was caused by switching to Code's package step which does not
include the package.json.
Fixes#5019.
* Include keytar
It seems this actually is used now.
* fix: source lib.sh in docker-buildx-push for tagging version
* chore: use ubuntu and update git config homebrew job
* refactor: simplify brew-bump.sh script
* Revert "fix: source lib.sh in docker-buildx-push for tagging version"
This reverts commit 2f7a3610cb.
* Regenerate last opened patch
The lines were a bit off.
* Remove packaged .gitignore files
Fixes#4964.
* Remove extra Node binary
This gets overidden in the standalone but it was getting uselessly
included in the npm package.
* Move integration types into code-server
This will be easier to maintain than to have it as a patch.
* Disable connection token
Using a flag means we will not need to patch it out. I think this is
new from 1.64?
* Add product.json to build process
This way we do not have to patch it.
* Ship with remote agent package.json
Instead of the root one. This contains fewer dependencies.
* Let Code handle errors
This way we will not have to patch Code to make this work and I think it
makes sense to let Code handle the request.
If we do want to handle errors we can do it cleanly by patching their
error handler to throw instead.
* Move manifest override into code-server
This way we will not have to patch it.
* Move to patches
- Switch submodule to track upstream
- Add quilt to the process
- Add patches
The node-* ignore was ignoring one of the diffs so I removed it. This
was added when we were curling Node as node-v{version}-darwin-x64 for
the macOS build but this no longer happens (we use the Node action to
install a specific version now so we just use the system-wide Node).
* Use pre-packaged Code
* refactor: checkout homebrew-core in action instead of script
This moves the git clone step from the `brew-bump.sh` script into the
`npm-brew.yaml` as part of the job using actions/checkout instead.
* refactor: clean up brew-bump.sh script
* fixup
* fixup!: remove step to clean up homebrew repo
* fixup!: use correct ./ci path steps-lib.sh
* fixup!: add exit code 0 for duplicate PRs
* fix(ci): correctly download npm artifact
* fixup! fix(ci): correctly download npm artifact
* docs: update MAINTAINING
* fixup! docs: update MAINTAINING
* fixup! Merge branch 'main' into 4949-chore-fix-npm-workflow
* chore: get ci to run
* refactor: use vVERSION branch name instead of release
* refactor: use new download artifact in docker workflow
* refactor: clean up release-github-assets script
* fixup: remove extra v
* fixup! fixup: remove extra v
* feat(npm): use DEV_PACKAGE_NAME for development
* feat(ci): use npm v7 in npm job
* fixup: add npm version
* fixup: always set package name
* wip
* fix: check for npm and npm v7
* fixup
* fixup: move after release dir created
* fixup: use jq
* fixup: use jq correctly
* Move Code to a submodule
Closes#4901.
* Base Code cache on hash and re-enable node_modules cache
The current setup appears to only rebuild VS Code if the dependencies
change but we need to rebuild it if anything changes.
I also re-enabled the commented out node_modules caches. They look like
they should work to me with the submodule method. I think the problem
occurred because Code itself was being installed in the yarn step.
* add support for imagePullSecrets
* Add doc and example value for imagePullSecrets
* simplify syntax for imagePullSecrets
Co-authored-by: Joe Previte <jjprevite@gmail.com>
* feat: refactor npm workflows to use download-artifact
This refactors the npm workflows to use the download-artifact GitHub Action. We
had problems in the past with our download_artifact custom bash function. This
also fixes an issue where we weren't downloading the correct artifacts when
publishing beta and dev tags to npm.
* fixup: remove unused env var
* fixup! add download-artifcat to npm-brew"
* fixup! remove unnecessary code comment
* fixup! move NPM_ENVIRONMENT logic to script
* Update links in package.json
I will try checking the docs too
* docs: Update links in triage.md
* docs: Update links in npm.md
* docs: Update links in whatever files that have `cdr`
* Replace globally, thanks @bpmct!
* fix: coderer instead of coder
I should've used all three toggles in the Search/Replace tab in the GItHub.dev editor.
* Code Formatting
* Disable BROWSER env var
Right now the browser helper script does not actually work. It seems
safer to skip this until we can fix it.
* Bump to 4.0.2
* Update changelog for 4.0.2
* feat: add logic to publish beta/dev npm
This adds new log to publish the npm package both while working on PRs and when
PRs are merged into main, allowing us to easily test changes in a
production-like setting.
Co-authored-by: Asher <ash@coder.com>
* chore(deps): replace argon2 w/@node-rs/argon2
* refactor: clean up hashPassword functions
* refactor(util): pass in process.platform
* fix: use correct settings for test-extension
Before, it was running into errors with an @types package.
Now, we're correctly running `tsc` so it picks up our `tsconfig.json` and we're
telling TypeScript to not typecheck our lib and exclude `node_modules`
* Add test extension
This will let us test extension-related features (like the proxy URI).
I removed the environment variables in the script because they override
the ones you set yourself. We still set defaults in constants.ts.
* Add changelog entry for VSCODE_PROXY_URI
* Add terminal test for VSCODE_PROXY_URI
* Update VS Code
This adds the VSCODE_PROXY_URI environment variable.
* Implement last opened functionality
Fixes https://github.com/cdr/code-server/issues/4619
* Fix test temp dirs not being cleaned up
* Mock logger everywhere
This suppresses all the error and debug output we generate which makes
it hard to actually find which test has failed. It also gives us a
standard way to test logging for the few places we do that.
* Use separate data directories for unit test instances
Exactly as we do for the e2e tests.
* Add integration tests for vscode route
* Make settings use --user-data-dir
Without this test instances step on each other feet and they also
clobber your own non-test settings.
* Make redirects consistent
They will preserve the trailing slash if there is one.
* Remove compilation check
If you do a regular non-watch build there are no compilation stats so
this bricks VS Code in CI when running the unit tests.
I am not sure how best to fix this for the case where you have a build
that has not been packaged yet so I just removed it for now and added a
message to check if VS Code is compiling when in dev mode.
* Update code-server update endpoint name
* Add tests for relativeRoot
* Remove path.posix.join
Since this is for file system paths it feels incorrect to use it on
URL paths as they are different in many ways.
* Rewrite cookie path logic
Before we relied on the client to resolve the base given to it by the
backend against the path.
Instead have the client pass that information along so we can resolve it
on the backend. This means the client has to do less work.
* Do not remove out directory before watch
This is re-used for incremental compilation.
Also remove del since that was the only use (and we can use fs.rmdir in
the future if we need something like this).
* Remove unused function resolveBase
The watch script was reloading the web server after every extension
compilation which is not necessary plus VS Code will not even be ready
at that point anyway.
Instead restart when the main compilation is finished. The string to
match with includes a "with" because otherwise it would match "Finished
compilation extensions" which is not the main compilation task where we
actually need to restart the web server.
I also replaced this.log with console.log because the former does not
include a newline and it appears we want newlines with all
these (otherwise the next log starts on the same line which looks odd).
I removed the cache clean as well because the cache is meant to stay
there to speed up builds.
The "Starting watch-client" string no longer appears in the latest build
output. We could look for "Finished compilation with" to avoid
restarting when other tasks restart (since they also include the name
i.e. "Finished compilation extensions with 0 errors") but I figure we
might as well restart code-server when any compilation task completes in
case other tasks include changes that need to be reloaded.
* Flesh out fixes to align with upstream.
* Update route handlers to better reflect fallback behavior.
* Add platform to vscode-reh-web task
Our strategy has been to build once and then recompile native modules
for individual platforms. It looks like VS Code builds from scratch for
each platform.
But we can target any platform, grab the pre-packaged folder, then
continue with own packaging.
In the future we may want to rework to match upstream.
* Fix issue where workspace args are not parsed.
* Fix issues surrounding opening files within code-server's terminal.
* Readd parent wrapper for hot reload.
* Allow more errors.
* Fix issues surrounding Coder link.
* Add dir creation and fix cli
It seems VS Code explodes when certain directories do not exist so
import the reh agent instead of the server component since it creates
the directories (require patching thus the VS Code update).
Also the CLI (for installing extensions) did not seem to be working so
point that to the same place since it also exports a function for
running that part of the CLI.
* Remove hardcoded VSCODE_DEV=1
This causes VS Code to use the development HTML file. Move this to the
watch command instead.
I deleted the other stuff before it as well since in the latest main.js
they do not have this code so I figure we should be safe to omit it.
* Fix mismatching commit between client and server
* Mostly restore command-line parity
Restore most everything and remove the added server arguments. This
will let us add and remove options after later so we can contain the
number of breaking changes.
To accomplish this a hard separation is added between the CLI arguments
and the server arguments.
The separation between user-provided arguments and arguments with
defaults is also made more clear.
The extra directory flags have been left out as they were buggy and
should be implemented upstream although I think there are better
solutions anyway. locale and install-source are unsupported with the
web remote and are left removed. It is unclear whether they were used
before anyway.
Some restored flags still need to have their behavior re-implemented.
* Fix static endpoint not emitting 404s
This fixes the last failing unit test.
Fix a missing dependency, add some generic reverse proxy support for the
protocol, and add back a missing nfpm fix.
* Import missing logError
* Fix 403 errors
* Add code-server version to about dialog
* Use user settings to disable welcome page
The workspace setting seems to be recognized but if so it is having no
effect.
* Update VS Code cache step with new build directories
Co-authored-by: Asher <ash@coder.com>
* Drop duplicate Helm values from values.yaml
* Use frozen lockfile for test dependencies in CI (#4442)
* Use frozen lockfile for test dependencies in CI
This might be causing more Playwright issues.
* Bump Playwright
Mostly just to trigger a reinstall of dependencies since it is cached
and still failing.
Once updated it errors saying install needs to run so add that too.
* Drop duplicate Helm values from values.yaml
Co-authored-by: Asher <ash@coder.com>
* Use frozen lockfile for test dependencies in CI
This might be causing more Playwright issues.
* Bump Playwright
Mostly just to trigger a reinstall of dependencies since it is cached
and still failing.
Once updated it errors saying install needs to run so add that too.
* fix(testing): revert change & fix playwright tests
* fix(constants): add type to import statement
* refactor(e2e): delete browser test
This test was originally added to ensure playwright was working.
At this point, we know it works so removing this test because it doesn't help
with anything specific to code-server and only adds unnecessary code to the
codebase plus increases the e2e test job duration.
* chore(e2e): use 1 worker for e2e test
I don't know if it's a resources issue, playwright, or code-server but it seems
like the e2e tests choke when multiple workers are used.
This change is okay because our CI runner only has 2 cores so it would only use
1 worker anyway, but by specifying it in our playwright config, we ensure more
stability in our e2e tests working correctly.
See these PRs:
- https://github.com/cdr/code-server/pull/3263
- https://github.com/cdr/code-server/pull/4310
* revert(vscode): add missing route with redirect
* chore(vscode): update to latest fork
* Touch up compilation step.
* Bump vendor.
* Fix VS Code minification step
* Move ClientConfiguration to common
Common code must not import Node code as it is imported by the browser.
* Ensure lib directory exists before curling
cURL errors now because VS Code was moved and the directory does not
exist.
* Update incorrect e2e test help output
Revert workers change as well; this can be overridden when desired.
* Add back extension compilation step
* Include missing resources in release
This includes a favicon, for example. I opted to include the entire
directory to make sure we do not miss anything. Some of the other
stuff looks potentially useful (like completions).
* Set quality property in product configuration
When httpWebWorkerExtensionHostIframe.html is fetched it uses the web
endpoint template (in which we do not include the commit) but if the
quality is not set it prepends the commit to the web endpoint instead.
The new static endpoint does not use/handle commits so this 404s.
Long-term we might want to make the new static endpoint use commits like
the old one but we will also need to update the various other static
URLs to include the commit.
For now I just fixed this by adding the quality since:
1. Probably faster than trying to find and update all static uses.
2. VS Code probably expects it anyway.
3. Gives us better control over the endpoint.
* Update VS Code
This fixes several build issues.
* Bump vscode.
* Bump.
* Bump.
* Use CLI directly.
* Update tests to reflect new upstream behavior.
* Move unit tests to after the build
Our code has new dependencies on VS Code that are pulled in when the
unit tests run. Because of this we need to build VS Code before running
the unit tests (as it only pulls built code).
* Upgrade proxy-agent dependencies
This resolves a security report with one of its dependencies (vm2).
* Symlink VS Code output directory before unit tests
This is necessary now that we import from the out directory.
* Fix issues surrounding persistent processes between tests.
* Update VS Code cache directories
These were renamed so the cached paths need to be updated. I changed
the key as well to force a rebuild.
* Move test symlink to script
This way it works for local testing as well.
I had to use out-build instead of out-vscode-server-min because Jest
throws some obscure error about a handlebars haste map.
* Fix listening on a socket
* Update VS Code
It contains fixes for missing files in the build.
* Standardize disposals
* Dispose HTTP server
Shares code with the test HTTP server. For now it is a function but
maybe we should make it a class that is extended by tests.
* Dispose app on exit
* Fix logging link errors
Unfortunately the logger currently chokes when provided with error
objects.
Also for some reason the bracketed text was not displaying...
* Update regex used by e2e to extract address
The address was recently changed to use URL which seems to add a
trailing slash when using toString, causing the regex match to fail.
* Log browser console in e2e tests
* Add base back to login page
This is used to set cookies when using a base path.
* Remove login page test
The file this was testing no longer exists.
* Use path.posix for static base
Since this is a web path and not platform-dependent.
* Add test for invalid password
Co-authored-by: Teffen Ellis <teffen@nirri.us>
Co-authored-by: Asher <ash@coder.com>
We've had two patches to the helm-chart since the last time we bumped the Chart
version.
- 1ffca5751c
- 5a36627aae
This version bump ensures that chart version has the correct date.
feat(script): add steps-lib, is_env_var_set & test
feat(brew-bump): add check for VERSION
feat(brew-bump): check HOMEBREW_GITHUB_API_TOKEN
feat(steps-lib): add directory_exists helper fn
fix(brew-bump): check that git clone worked
feat(brew-bump): add check for remote upstream
fix: remove upstream command thing
feat(steps-lib): add file_exists helper function
feat(brew-bump): add check for git-askpass.sh
feat(steps-lib): add is_executable function & test
feat(brew-bump): add check for is_executable
refactor: use GIT_ASKPASS as variable
Currently, Windows default script-shell (cmd) fails to run the postinstall script. This commit fixes the problem by running postinstall.sh explicitly with the default bash executable of the OS.
Related: #1397
This reverts commit 5049447225, reversing changes
made to 741b834b64.
We still need the symlink for the standlone packages which means we need to redo
how the symlink is removed, ensuring it's only removed in the npm package.