#import "TSSceneDelegate.h" #import "TSRootViewController.h" #import "TSUtil.h" #import "TSApplicationsManager.h" @implementation TSSceneDelegate - (void)doIPAInstall:(NSString*)ipaPath scene:(UIWindowScene*)scene force:(BOOL)force completion:(void (^)(void))completion { UIWindow* keyWindow = nil; for(UIWindow* window in scene.windows) { if(window.isKeyWindow) { keyWindow = window; break; } } UIAlertController* infoAlert = [UIAlertController alertControllerWithTitle:@"Installing" message:@"" preferredStyle:UIAlertControllerStyleAlert]; UIActivityIndicatorView* activityIndicator = [[UIActivityIndicatorView alloc] initWithFrame:CGRectMake(5,5,50,50)]; activityIndicator.hidesWhenStopped = YES; activityIndicator.activityIndicatorViewStyle = UIActivityIndicatorViewStyleMedium; [activityIndicator startAnimating]; [infoAlert.view addSubview:activityIndicator]; [keyWindow.rootViewController presentViewController:infoAlert animated:YES completion:nil]; dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^ { // Install IPA //NSString* log; int ret = [[TSApplicationsManager sharedInstance] installIpa:ipaPath force:force log:nil]; NSError* error; if(ret != 0) { error = [[TSApplicationsManager sharedInstance] errorForCode:ret]; } NSLog(@"installed app! ret:%d, error: %@", ret, error); dispatch_async(dispatch_get_main_queue(), ^ { [infoAlert dismissViewControllerAnimated:YES completion:^ { if(ret != 0) { UIAlertController* errorAlert = [UIAlertController alertControllerWithTitle:[NSString stringWithFormat:@"Install Error %d", ret] message:[error localizedDescription] preferredStyle:UIAlertControllerStyleAlert]; UIAlertAction* closeAction = [UIAlertAction actionWithTitle:@"Close" style:UIAlertActionStyleDefault handler:^(UIAlertAction* action) { if(ret == 171) { completion(); } }]; [errorAlert addAction:closeAction]; if(ret == 171) { UIAlertAction* forceInstallAction = [UIAlertAction actionWithTitle:@"Force Installation" style:UIAlertActionStyleDefault handler:^(UIAlertAction* action) { [self doIPAInstall:ipaPath scene:scene force:YES completion:completion]; }]; [errorAlert addAction:forceInstallAction]; } else { /*UIAlertAction* copyLogAction = [UIAlertAction actionWithTitle:@"Copy Log" style:UIAlertActionStyleDefault handler:^(UIAlertAction* action) { UIPasteboard* pasteboard = [UIPasteboard generalPasteboard]; pasteboard.string = log; }]; [errorAlert addAction:copyLogAction];*/ } [keyWindow.rootViewController presentViewController:errorAlert animated:YES completion:nil]; } if(ret != 171) { completion(); } }]; }); }); } - (void)handleURLContexts:(NSSet *)URLContexts scene:(UIWindowScene*)scene { for(UIOpenURLContext* context in URLContexts) { NSLog(@"openURLContexts %@", context.URL); NSURL* url = context.URL; if (url != nil && [url isFileURL]) { [url startAccessingSecurityScopedResource]; void (^doneBlock)(BOOL) = ^(BOOL shouldExit) { [url stopAccessingSecurityScopedResource]; [[NSFileManager defaultManager] removeItemAtURL:url error:nil]; if(shouldExit) { NSLog(@"Respring + Exit"); respring(); exit(0); } }; if ([url.pathExtension.lowercaseString isEqualToString:@"ipa"] || [url.pathExtension.lowercaseString isEqualToString:@"tipa"]) { [self doIPAInstall:url.path scene:(UIWindowScene*)scene force:NO completion:^{ doneBlock(NO); }]; } else if([url.pathExtension.lowercaseString isEqualToString:@"tar"]) { // Update TrollStore itself NSLog(@"Updating TrollStore..."); int ret = spawnRoot(helperPath(), @[@"install-trollstore", url.path], nil, nil); doneBlock(ret == 0); NSLog(@"Updated TrollStore!"); } } } } - (void)scene:(UIScene *)scene willConnectToSession:(UISceneSession *)session options:(UISceneConnectionOptions *)connectionOptions { // Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`. // If using a storyboard, the `window` property will automatically be initialized and attached to the scene. // This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead). NSLog(@"scene:%@ willConnectToSession:%@ options:%@", scene, session, connectionOptions); UIWindowScene* windowScene = (UIWindowScene*)scene; _window = [[UIWindow alloc] initWithWindowScene:windowScene]; _rootViewController = [[TSRootViewController alloc] init]; _window.rootViewController = _rootViewController; [_window makeKeyAndVisible]; if(connectionOptions.URLContexts.count) { [self handleURLContexts:connectionOptions.URLContexts scene:(UIWindowScene*)scene]; } } - (void)sceneDidDisconnect:(UIScene *)scene { // Called as the scene is being released by the system. // This occurs shortly after the scene enters the background, or when its session is discarded. // Release any resources associated with this scene that can be re-created the next time the scene connects. // The scene may re-connect later, as its session was not necessarily discarded (see `application:didDiscardSceneSessions` instead). } - (void)sceneDidBecomeActive:(UIScene *)scene { // Called when the scene has moved from an inactive state to an active state. // Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive. } - (void)sceneWillResignActive:(UIScene *)scene { // Called when the scene will move from an active state to an inactive state. // This may occur due to temporary interruptions (ex. an incoming phone call). } - (void)sceneWillEnterForeground:(UIScene *)scene { // Called as the scene transitions from the background to the foreground. // Use this method to undo the changes made on entering the background. } - (void)sceneDidEnterBackground:(UIScene *)scene { // Called as the scene transitions from the foreground to the background. // Use this method to save data, release shared resources, and store enough scene-specific state information // to restore the scene back to its current state. } - (void)scene:(UIScene *)scene openURLContexts:(NSSet *)URLContexts { NSLog(@"scene:%@ openURLContexts:%@", scene, URLContexts); [self handleURLContexts:URLContexts scene:(UIWindowScene*)scene]; } @end