mirror of https://github.com/opa334/TrollStore.git
109 lines
4.3 KiB
Mathematica
109 lines
4.3 KiB
Mathematica
|
#import "TSSceneDelegate.h"
|
||
|
#import "TSRootViewController.h"
|
||
|
#import "TSUtil.h"
|
||
|
#import "TSApplicationsManager.h"
|
||
|
|
||
|
@implementation TSSceneDelegate
|
||
|
|
||
|
- (void)handleURLContexts:(NSSet<UIOpenURLContext *> *)URLContexts
|
||
|
{
|
||
|
for(UIOpenURLContext* context in URLContexts)
|
||
|
{
|
||
|
NSLog(@"openURLContexts %@", context.URL);
|
||
|
NSURL* url = context.URL;
|
||
|
if (url != nil && [url isFileURL]) {
|
||
|
BOOL shouldExit = NO;
|
||
|
|
||
|
[url startAccessingSecurityScopedResource];
|
||
|
NSURL* tmpCopyURL = [NSURL fileURLWithPath:[NSTemporaryDirectory() stringByAppendingPathComponent:url.lastPathComponent]];
|
||
|
|
||
|
[[NSFileManager defaultManager] copyItemAtURL:url toURL:tmpCopyURL error:nil];
|
||
|
|
||
|
if ([url.pathExtension isEqualToString:@"ipa"]) {
|
||
|
// Install IPA
|
||
|
NSError* error;
|
||
|
int ret = [[TSApplicationsManager sharedInstance] installIpa:tmpCopyURL.path error:&error];
|
||
|
NSLog(@"installed app! ret:%d, error: %@", ret, error);
|
||
|
|
||
|
}
|
||
|
else if([url.pathExtension isEqualToString:@"tar"])
|
||
|
{
|
||
|
// Update TrollStore itself
|
||
|
NSLog(@"Updating TrollStore...");
|
||
|
int ret = spawnRoot(helperPath(), @[@"install-trollstore", tmpCopyURL.path]);
|
||
|
if(ret == 0) shouldExit = YES;
|
||
|
NSLog(@"Updated TrollStore!");
|
||
|
}
|
||
|
|
||
|
[[NSFileManager defaultManager] removeItemAtURL:tmpCopyURL error:nil];
|
||
|
[url stopAccessingSecurityScopedResource];
|
||
|
|
||
|
if(shouldExit)
|
||
|
{
|
||
|
NSLog(@"Respring + Exit");
|
||
|
respring();
|
||
|
exit(0);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
- (void)scene:(UIScene *)scene willConnectToSession:(UISceneSession *)session options:(UISceneConnectionOptions *)connectionOptions {
|
||
|
// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
|
||
|
// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
|
||
|
// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
|
||
|
|
||
|
NSLog(@"scene:%@ willConnectToSession:%@ options:%@", scene, session, connectionOptions);
|
||
|
if(connectionOptions.URLContexts.count)
|
||
|
{
|
||
|
[self handleURLContexts:connectionOptions.URLContexts];
|
||
|
}
|
||
|
|
||
|
UIWindowScene* windowScene = (UIWindowScene*)scene;
|
||
|
_window = [[UIWindow alloc] initWithWindowScene:windowScene];
|
||
|
_rootViewController = [[TSRootViewController alloc] init];
|
||
|
_window.rootViewController = _rootViewController;
|
||
|
[_window makeKeyAndVisible];
|
||
|
}
|
||
|
|
||
|
|
||
|
- (void)sceneDidDisconnect:(UIScene *)scene {
|
||
|
// Called as the scene is being released by the system.
|
||
|
// This occurs shortly after the scene enters the background, or when its session is discarded.
|
||
|
// Release any resources associated with this scene that can be re-created the next time the scene connects.
|
||
|
// The scene may re-connect later, as its session was not necessarily discarded (see `application:didDiscardSceneSessions` instead).
|
||
|
}
|
||
|
|
||
|
|
||
|
- (void)sceneDidBecomeActive:(UIScene *)scene {
|
||
|
// Called when the scene has moved from an inactive state to an active state.
|
||
|
// Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
|
||
|
}
|
||
|
|
||
|
|
||
|
- (void)sceneWillResignActive:(UIScene *)scene {
|
||
|
// Called when the scene will move from an active state to an inactive state.
|
||
|
// This may occur due to temporary interruptions (ex. an incoming phone call).
|
||
|
}
|
||
|
|
||
|
|
||
|
- (void)sceneWillEnterForeground:(UIScene *)scene {
|
||
|
// Called as the scene transitions from the background to the foreground.
|
||
|
// Use this method to undo the changes made on entering the background.
|
||
|
}
|
||
|
|
||
|
|
||
|
- (void)sceneDidEnterBackground:(UIScene *)scene {
|
||
|
// Called as the scene transitions from the foreground to the background.
|
||
|
// Use this method to save data, release shared resources, and store enough scene-specific state information
|
||
|
// to restore the scene back to its current state.
|
||
|
}
|
||
|
|
||
|
- (void)scene:(UIScene *)scene openURLContexts:(NSSet<UIOpenURLContext *> *)URLContexts
|
||
|
{
|
||
|
NSLog(@"scene:%@ openURLContexts:%@", scene, URLContexts);
|
||
|
[self handleURLContexts:URLContexts];
|
||
|
}
|
||
|
|
||
|
@end
|